Ivory Needle Moonclimb

A portrait-first pixel precision climber. Hold to charge, drag to aim, and release to jump up a moonlit needle tower. It is intentionally tense but tuned for fast retries and clear feedback.

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Ivory Miko Crate Seal Rogue

Portrait-first pixel Sokoban tactics roguelike. Swipe to move the miko, push talisman crates onto seal marks, and manage yokai that advance after each move. Ward freezes enemies for two turns; Undo restores the previous step.

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Ivory Signal Bureau

O-063 is an original finite broadcast-authentication otome game. Dr. Mira Wren, 41, separates affectionate fragments hidden inside a fictional civic broadcast beside engineer Adrien Vale and privacy counsel Idris Okafor.

Aisha200
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Ivory Hex Bloom Defense

Mobile-first hex-node tower defense about planting shrine flowers on ivory nodes to stop pathing invaders. The template includes an attract-mode battle preview, touch planting, selectable bloom types, waves, resources, leaks, and lightweight WebAudio feedback.

ゆい190
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Ivory Dice Monk Rogue

Portrait pixel dice roguelite where players assign three dice to Strike, Guard, and Mantra, read enemy intent, build focus, and clear four monastery floors.

Gabriela160
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Ivory Duel Tile Tactics

Mobile-first micro card tactics game. Pick tactic cards, tap board tiles, slash foes, push them back, ward the hero, and survive a compact grid duel. Includes clean attract mode, data-defined cards, canvas board rendering, WebAudio, and Playwright verification.

민준160
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Ivory Antler Redoubt

An original landscape roguelike tower defense rendered as layered winter woodcut and bone inlay. Four tower modules guard two antler roads. After every march, choose one of two unique route omens, accept its threat and Blood Toll, then sacrifice one current tower. The sacrificed module disappears, but its defining gift permanently enters the global bloodline before the route's new heir takes its place.

किरण150