More wesnoth creations

Wesnoth: Crown of Ash
A portrait-first Three.js hex tactics campaign with eight battles, terrain strategy, recruitment, and touch-first combat.

The Battle for Wesnoth — Born to the Banner
A self-contained, pure-JavaScript browser adaptation of the first mainline scenario from **The South Guard**. It uses the official Wesnoth maps, unit/terrain art, portraits, story plates, sound effects, music, unit statistics, terrain movement/defense values, time-of-day modifiers, recruitment economy, village healing, retaliation, experience and advancement structure. The Civilian, Recruit, and Soldier choices reproduce the scenario's authored Easy, Normal, and Hard matrices.

Ironoath — Three Kingdoms of Steel


WILDREACH
An open voxel wilderness RPG for the browser. You are dropped at the gate of Hearthfield with a crude

Dogewood Parade
Play Dogewood Parade — a browser mini-game.

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.