Petal God Isle

Portrait-first tiny god-sim. Use Rain, Sun, and Wind to balance water, growth, heat, faith, and island life.

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Cyclotron Petal Resonance Feed

A standalone mobile-first visual microblog prototype built around cyclotron particle petals, beam injection, magnetic tilt bending, and lightweight generative WebAudio.

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Petal Quest Remix

A **vector-art, level-based match-3 saga** — the Candy-Crush / 开心消消乐 idiom as

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Petal Archipelago Godhand Remix

A self-contained miniature 3D ecology strategy game for touch, mouse, and keyboard. Shape water, warmth, flora, wildlife, settlements, and ecological pressure across a living archipelago—then prove the world can survive for consecutive seasons without your hand.

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Petal Parry

A self-contained portrait-first one-thumb rhythm duel. Touch the left or right half as ribbon leaves reach Aya's beat rings, build Flow, trigger Full Bloom, and complete a three-act garden performance against the Celestial Crane.

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PALYNOIR · Every Petal Keeps a Timeline

An illustrated portrait-first forensic botany mystery. Examine a pressed ghost orchid under white, ultraviolet, and raking light; recover four spatially authored traces; question three witnesses; then bind person, method, and motive into one final theory.

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Mirror Moon — Petal Reversi

A four-garden Reversi campaign. Place a Pearl petal so one or more straight lines of Plum petals lie between it and another Pearl; every enclosed line turns. If a side has no legal placement, its turn passes. The garden ends when neither side can move, and the larger bloom wins.

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