Vesper Guard: Spectral Breakwater

An original, standalone Three.js defense game about tuning living storms into

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An original portrait-first fishing, collection and line-control game. Cast into three moonlit waters, react to the bite ring, and alternate holding and releasing the inkline to exhaust twelve distinct fish without snapping the line or letting the catch escape.

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VESPER TONGUE: Hear How They Know

**Hear How They Know.** VESPER TONGUE is an original portrait-first narrative deduction game about evidential language. Every Keth clause carries two independent responsibilities: what the speaker claims and how the speaker knows it. Translate the meaning, preserve its **Seen**, **Heard** or **Inferred** source tail, then bind every indirect statement back to the filings that support it.

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Vesper Says

Standalone no-build reaction game adapted from a two-speaker obey/resist source prototype.

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Vesper Archive

An original portrait-first mahjong-solitaire game set in a moonlit porcelain conservation archive. Match identical exposed tiles: nothing may overlap a tile from above, and its left or right edge must be open.

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VESPER ARRAY

VESPER ARRAY is an original portrait-first 3D orbital phase-defense game. Three authored instruments circle the Vesper Core at incompatible tempos. Hold one ring to brake it, release to restore its motion, and make two or three instruments cross one enemy lane together. Their physical alignment becomes the attack.

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