BRIGADELINE: Every Road Must Carry Water

BRIGADELINE is an original deterministic fine-pixel road-and-fire response game. A 4×3 civic graph contains Brigade House, two hydrants, School House, Cloth Hall, Civic Archive and Grain Mill. Only built roads exist. Lark and Rook occupy physical nodes, reserve one real edge per beat, queue when they contest the same edge, re-path when a closure removes a live link, carry finite water and refill only while crossing an opened hydrant.

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