More four creations

PACKSHIFT: Four Upgrades, One Zipper Remix
A standalone, original upgrade-order automation puzzle inspired by the functional-upgrade fantasy of Minecraft backpack mods. Four persistent cards process the same physical haul left to right; changing card order changes cargo identity, packing and ration.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · One Gesture, Four Fates
TETRAVOW is a portrait-first solo raid game that compresses a four-player MMO party into one tactile covenant. Drag anywhere in the arena to move all four heroes around a shared centroid. Use **CONTRACT / EXPAND** to change formation radius and **TURN VOW** to rotate Tank, Healer, Duelist, and Oracle through the four seats. Every boss telegraph tests one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

Lumen Orchard
An original rotate-to-match celestial orchard puzzle. Tap the intersection between four fruits to turn the grove clockwise, harvest required fruit, build cascades, and distill a dawn before the move bell closes.