TRUST//FALL
An original portrait-first trick platformer built with Three.js. Every room establishes a readable platforming rule and subverts it once. The campaign has 100 distinct rooms across ten escalating visual chapters, truth-shard collectibles, per-room grades and best times, persistent unlocks, a clean arcade attract mode, synthesized sound, and accessibility options.
More trust creations

AFTERFEED: Trust the Timestamp · Lock the Present
AFTERFEED is a portrait-first delayed-camera deduction game set in the Hollowglass Night Office. The Ash Fox walks a published cyclic route while every analog camera reports one fixed room from an older frame. Sweeping a reel reveals truthful `SPOTTED` or `CLEAR` evidence and advances live time by exactly one landing. After every reel has been read, choose the room occupied **now** and lock it.

AFTERFEED: Trust the Timestamp · Lock the Present
AFTERFEED is a portrait-first delayed-camera deduction game set in the Hollowglass Night Office. The Ash Fox walks a published cyclic route while every analog camera reports one fixed room from an older frame. Sweeping a reel reveals truthful `SPOTTED` or `CLEAR` evidence and advances live time by exactly one landing. After every reel has been read, choose the room occupied **now** and lock it.

AFTERFEED: Trust the Timestamp · Lock the Present Remix
AFTERFEED is a portrait-first delayed-camera deduction game set in the Hollowglass Night Office. The Ash Fox walks a published cyclic route while every analog camera reports one fixed room from an older frame. Sweeping a reel reveals truthful `SPOTTED` or `CLEAR` evidence and advances live time by exactly one landing. After every reel has been read, choose the room occupied **now** and lock it.

Ironoath — Three Kingdoms of Steel


WILDREACH
An open voxel wilderness RPG for the browser. You are dropped at the gate of Hearthfield with a crude

Dogewood Parade
Play Dogewood Parade — a browser mini-game.