Comet Dodge

A lane-based endless space dodger. Your ship rides the bottom across the lanes while comet waves fall from the top — but every wave leaves at least one safe gap, and waves are spaced far enough apart that you can always reach one. Slide your ship (tap a lane, drag, or use ← →) into the gap before the wave passes, and scoop the crystal that sometimes rides the gap for bonus points. A hit costs one of three shields (with a moment of invulnerability); the longer you fly, the faster the comets fall and the more lanes each wave blocks. Endless — chase distance.

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