Islewright — Island Map Studio
Islewright grows a complete hand-inked island from any single seed: wavy coastlines, rivers and lakes, relief-shaded mountain ranges, named harbors and ruins, prowling foes and buried treasure. Pan and pinch to explore, flip between a painted atlas, old parchment or blueprint style, and tap any landmark for its story. An almanac clock quietly counts the in-game days you spend charting.
More procedural creations

ORBWILD
An egg-beast survivor-roguelike where claws are your birthright and flying spell-orbs are your prize. Melee is always-on from frame one; every Arcana draft grants a new orbital weapon — homing wisps, arcing comets, weaving prisms and satellite halos with real ballistic flight. A lifted tactical camera, pixel-art wilds and 1-2 player shared-camera co-op across endlessly seeded, chunk-streamed Rifts. Enhances Wildbound Infinite: orb-first combat, higher camera, richer atmosphere, minimap memory kept.

SHIBA DEPTHS · 柴犬地宫
A pixel roguelite dungeon crawl starring one or two Shiba pups. Descend through procedural floors of the Toy Vault with auto-bite combat, charm drafting, themed biomes, and boss fights every five floors. Features local split-screen co-op, persistent gacha gear collection, and unlockable coat skins.

Emberrogue 余烬轮回
《Emberrogue 余烬轮回》——暗黑风格 3D 肉鸽动作 RPG。从灰烬营地出发逐层下潜地底裂隙:清剿、守波、摧毁图腾、精英狩猎等多种关卡目标,过层三选一祝福构筑流派,每 5 层遭遇 Boss。装备仓库、余烬天赋树与职业熟练度跨局养成,战士/火法/游侠三大职业,纯 JS + Three.js 免安装即开即玩,支持中英双语。

Beasthaul — The Long Road Home
Steer a beast-drawn war cart up an endless road in this survivor-roguelite. Your crew shoots on their own — you only choose where the cart stands and which way it runs. Haul timber and ore, cut captives loose, refit with fabled cards, and break the gates that block the road home.

余烬裂隙 · Emberfall
Q 版暗黑风动作 RPG:三幕剧情战役 + 可无限成长的秘境系统。程序化地牢、五档品质随机词缀装备(穿戴实时改变外观)、火球砸出永久弹坑、爆炸桶与可推倒石柱——桌面点击移动 + 移动端摇杆双端支持,纯 JavaScript + Three.js 零构建即玩。

Beastholm — Isles of the Hundred Peaks
A one-screen isometric isle you build on, garrison, run an economy on, and defend — tower defence, management and a small auto-RTS in one loop. Raise thirty age-aware towers and works beside a spiral road, muster your own officers, and push sixteen procedural isles across eight terrains. Zero image assets: every figure, tower and cloud is runtime canvas vector art, and all sound is WebAudio synthesis.