CASKWAKE Remix
CASKWAKE is a deterministic Sokoban roguelike. It preserves the genre's exact physical contract—walk to a reachable back edge, push one cask into one free floor cell, never pull, never overlap walls or another cask, and finish with both casks on the gold goals—then makes every push a conserved spell transaction.
More sokoban creations

Tiny Pusher
A portrait-first pixel Sokoban puzzle game with 50 handcrafted and solver-verified rooms, touch controls, local progress, and WebGL-to-canvas fallback.

Pixel Saffron Lantern Sokoban
Portrait-first pixel Sokoban puzzle template. Players push lantern braziers onto rune goals, manage moves, undo mistakes, and progress through compact gardens.

One-Bit Warehouse
A sokoban reinvention in pristine 1-bit clockwork art — push crates across ice, conveyors, pressure plates, and coordinated two-porter puzzles through 36 handcrafted, solver-verified levels.

Mist Lantern Sokoban
Portrait-first pixel puzzle game about pushing shrine lanterns onto mist seals across six compact sokoban rooms.

Switchglass Sokoban Redoubt Remix
An original push-only Sokoban tower-defense game in a Bauhaus alpine signal depot. Three stable crystal casks must be pushed onto exact porcelain gun sockets. Every defeated infiltrator issues one named `WG-###` seal that moves one stable wall in the *next* depot and recomputes both Sokoban reachability and hostile corridor contracts.

Pearl Crane Lantern Sokoban
Portrait-first pixel sokoban puzzle about pushing pearl lanterns across watery crane pads to open a quiet tide gate.