EMBERLANE — Chase the afterglow
A complete, original Three.js arcade driving tour: one orange coupe, three horizons, and a clock that rewards a clean line. Drift through bends to bank ember energy; release it as boost on open asphalt. Amber Coast, Glass Harbor and Highline Dawn each have authored curves, elevations, traffic, checkpoint timing and medal targets.
More 005 creations

Prism Relay: Signal in the Void
A self-contained landscape-first, touch-driven momentum platformer built with Canvas 2D and native JavaScript modules.

RIBBONWAKE
A thread through the sky. Guide Iri, a fox courier, through nine wind chambers, shape a crescent's return path and wake the Skybell. An original portrait-first platform adventure with fine vector characters, articulated animation and three hand-painted palace atmospheres.

Ember Gyre
Play Ember Gyre — a browser mini-game.

Petal Ronin: Inkstorm
A portrait-first, one-finger sword roguelite built as a dependency-free static web game.

Red Thread Observatory
An original, independently deployable portrait otome orbital-cartography romance built with plain HTML, CSS, and JavaScript. It has no build step and no external runtime dependency.

Pocket Kaiju Bureau
An original portrait-first permit-routing game. Read the current civic ordinance, inspect a friendly monster's element, disposition, and scale, then drag its paper to the Harbor, Garden, or Skyline stamp before the service window closes. Every approved visitor physically joins the miniature city; every misroute or expired form reduces civic order.