Le Méchant — Évasion Nocturne
Un runner arcade à un pouce où tu incarnes un super-vilain qui s'enfuit sur les toits de Paris la nuit, son butin sur le dos. Appuie pour sauter, ré-appuie en l'air pour un double saut, maintiens pour déployer ta cape et planer — enchaîne les pièces pour faire grimper ton combo et échappe-toi le plus loin possible.
More endless-runner creations

Beetle Boulder
Push an ever-growing dung ball down a pixel-art desert — swipe lanes, smash twigs, dodge scorpions, and ride the day-night cycle for the biggest multiplier you dare.

Powderveil — Aurora Descent
Carve a glowing line through a galactic powder valley beneath magenta-and-cyan nebula auroras. One-thumb endless snowboarding: carve, jump, thread the gates, and build your flow. Pure WebGL2 with hand-written GLSL — zero dependencies.

WISPFLIGHT
WISPFLIGHT is a one-thumb arcade glide: hold anywhere to rise, release to fall, and thread a living dusk-glade corridor as it narrows and quickens. Gather dew to keep your glow burning and skim the moss for combo-scaled near-miss bonuses — every run restarts in under two seconds, so you keep chasing your best.

Powderveil — Aurora Descent
An endless snow-carving game for the browser. Carve persistent grooves into a self-healing WebGL2 snowfield, thread the gates to build flow, and chase the aurora down the valley — from blue morning to aurora night. One-thumb friendly, zero image assets, hand-written GLSL.

TURBOT MOST WANTED
Tilt your phone to swing a wheeled rudder-boat down a Bikini Bottom reef highway: weave through rival fish-boats, grab Krabby Patties and bubble nitro, and hold your line to outrun the squid PD before your HEAT bar hits 100. Three selectable rudders each change how the boat turns, and your best score is saved locally.

Canopy Bandit — Endless Rainforest Run
A 3D endless runner high above a mangrove bog. Steal the gorilla's bananas, then swipe to leap, somersault and swing on vines across gaps in the canopy walkway. Apples give a speed surge, grapes a higher leap — fall and the swamp takes you. Built with Three.js in a no-build static stack.