Mothpin Testament
An illustrated weird-fiction deduction game set in a flooded railway lost-and-found atelier. The player chooses Carmine, Verdigris, and Ivory testimony threads, then drags or taps each thread between two of six evidence pins. Material, position, length, and crossing rules admit exactly one complete stitching in every chapter.
More 023 creations

Crownrime: Banners of Dawn
An English, portrait-first winter-fantasy strategy game that turns a three-lane arcade timing challenge into the command layer of a deep asynchronous SLG.

Crownrime: Banners of Dawn Remix
An English, portrait-first winter-fantasy strategy game that turns a three-lane arcade timing challenge into the command layer of a deep asynchronous SLG.

Redline Vagrant
A hand-inked touch platformer about a small reader crossing four notebook folios. Every page carries a red editorial condition that changes the available movement: no jumping, no turning back, no standing still, and no touching red ink.

Cobalt Dispatch
An original, self-contained one-thumb action otome game. Motorcycle courier Mara Dey crosses a flooded near-future city with floodway rescue skipper Sol Avila and diplomatic physician Dr. Keon Okoye. Horizontal touch chooses one of three lanes; vertical touch chooses sprint, cruise, or brace. Every authored option changes cold-chain temperature, shock seal, time, and civic clearance.

Nocturne Rollpress
Play Nocturne Rollpress — a browser mini-game.

STITCHWREN Remix
**Every square tells a story.** An original embroidery picture puzzle with eighteen keepsakes, three studio palettes and a small animated wren tailor.