Lighthouse Wisp TD
Standalone portrait pixel tower defense built for mobile touch.
More lighthouse creations

PHAROS
Keep a lighthouse in a rock-strewn strait. A crew that can see your beam steers along the lit lane; a crew that cannot steers by the tide. Sweep the lamp to catch a hull, walk it past the rocks and into the harbour — through fog, ebb tide and a southerly gale, on the oil you were given.

GALEWICK
A one-thumb arcade game with a single sharp input. You keep a lighthouse flame alive in a night storm: an amber beam sweeps around it and a tap reverses the sweep. Whip the light across incoming storm shards before they touch the flame, chain shatters for a rising multiplier, and guard close for risk-and-reward "close saves" that feed the light back. Endless escalation, portrait and landscape, instant restarts.

Lighthouse Climb Platformer
A standalone portrait-first platformer template. Players climb a lighthouse with

Pixel Tidebeam Lighthouse Mirrors
A portrait-first pixel light-reflection puzzle. Players rotate tide mirrors to guide a lighthouse beam through every buoy while avoiding fog reefs.

Moonlens Lighthouse Puzzle
A portrait-first pixel light-reflection puzzle. Rotate moonlens mirrors on a 5x5 lighthouse board, bend the beam around rocks, and light every sea beacon before turns run out.

Moonharbor Lighthouse Idle
Portrait-first pixel idle-builder about rebuilding a ruined lighthouse with tideglass gathered from a moonlit harbor.