Dogewood Parade
Meme pets defend the moonlit camp: place chibi companions on the field, hold the lane against the Moonwood Shamblers, then drop balls in the pachinko capture machine to collect all 1500 pets. A remix of Pawbound: Moonwood Parade with a fully rebuilt vector-skeletal art direction, FX, UI and music.
More tower-defense creations

Beastholm — Isles of the Hundred Peaks
A one-screen isometric isle you build on, garrison, run an economy on, and defend — tower defence, management and a small auto-RTS in one loop. Raise thirty age-aware towers and works beside a spiral road, muster your own officers, and push sixteen procedural isles across eight terrains. Zero image assets: every figure, tower and cloud is runtime canvas vector art, and all sound is WebAudio synthesis.

Beastholm — Isles of the Hundred Peaks
An isometric isle you build on, garrison, and defend in one living diorama — raise towers and farms along a spiral road, hold your holt against the waves, and advance an empire across sixteen procedural peaks. Every figure, tower and cloud is runtime Canvas vector art; all sound is WebAudio synthesis.

Beastholm — Isles of the Hundred Peaks
An isometric isle-defense diorama: raise towers and farms on a procedurally grown floating shelf, muster your own officers, and hold the road as beasts spiral in from the rim. A 16-isle campaign, eight age multipliers, age-aware buildings, and a leaderboard — every figure drawn at runtime in Canvas, all sound synthesized with WebAudio, zero image assets.

Beastholm — Isles of the Hundred Peaks
An isometric isle-defense diorama: build towers and works on a floating shelf of rock, run a gold-and-stone economy, and muster a company to hold your holt against the waves. Sixteen procedural isles, eight ages that multiply everything you build, and thirty age-aware buildings — all runtime canvas vector art with WebAudio-synth sound.

Iron Line
Iron Line is a one-thumb army front-line game. Spend supply to deploy riflemen, stormers, medics, marksmen and tanks who auto-march into a tug-of-war against an ever-growing enemy army. Guard your base, break theirs, and grind through endless escalating rounds.

El Guardián del Bosque Eterno
Acción y supervivencia píxel 2D sin fin: defendés el Árbol Madre de oleadas que llegan desde los 4 lados a la vez. Te movés con el joystick mientras atacás con 8 armas distintas y construís trampas, muros y torretas en cualquier parte del campo. 5 bosques con dificultad creciente y un jefe cada 10 oleadas.