More lumen creations

Lumen Alchemy Chain
A portrait-first chain-match alchemy game. The attract mode stays clean with no HUD until touch. Players drag through adjacent matching ingredients, brew recipe bonuses, and manage a limited move count.

Lumen Wasp Survivor
Portrait-first touch survivor roguelite. Drag to dodge, collect glow, and buy Orbit, Needle, or Burst upgrades while auto-attacks handle the swarm.

Lumen Rider: Afterline
A self-contained portrait-first one-touch stunt runner. Hold to accelerate along the luminous rail and rotate in the air; release to engage gyro stabilization, then match the landing tangent. Three authored city districts introduce longer gaps, arc saws, lumen cores, and chained flips.

Lumen Orchard
An original rotate-to-match celestial orchard puzzle. Tap the intersection between four fruits to turn the grove clockwise, harvest required fruit, build cascades, and distill a dawn before the move bell closes.

Lumen Noodle Caravan
A standalone portrait cooking-management game made with plain HTML, CSS, Canvas, and JavaScript.

Lumen Field Survey
Lumen Field Survey is a standalone, build-free Three.js arcade expedition derived from the control ideas in [`hh-hang/three-player-controller`](https://github.com/hh-hang/three-player-controller) under its MIT license. The original TypeScript/Vite demo, downloaded models, cloud backends and build chain are not shipped. The player controller, game systems, procedural assets, interface and game loop are authored JavaScript that run from the checked-in files.