Velvet Hex
An original portrait-first rotating-stage puzzle. Turn a six-faced illusion mechanism so a loose theatrical prop obeys its own physical rule, lands in the correct catcher, and then leaves the articulated illusionist Luma beneath the fixed spotlight. Normal props fall, buoyant props rise, heavy props slide twice, and pendulum props follow the turn itself.
More 008 creations

Tidal Reliquary
Play Tidal Reliquary — a browser mini-game.

Emberrail: Clockwork Foundry
A portrait pixel-art routing and automation game that grows from hands-on switch work into a self-running night foundry.

Canal Bloom
A self-contained portrait-first isometric canal puzzle. Rotate carved garden stones, guide luminous water through splitters and two-level bridges, awaken every lotus, and restore twelve handcrafted floating gardens.

Arcblade: Mise en Motion Remix
A self-contained portrait-first, one-touch kinetic knife course built with Canvas and native JavaScript modules.

Arcblade: Mise en Motion Remix
A self-contained portrait-first, one-touch kinetic knife course built with Canvas and native JavaScript modules.

Sprigline
Sprigline is a portrait, one-touch track-laying train roguelite. Every turn presents three rail tickets; each ticket combines a direction with a combat, defense, repair, blast, or fuel effect. The selected rail becomes the route, so navigation and build execution are the same decision.