
Spirit Clash
A retro 16-bit pixel arcade fighter. Summon your guardian spirit for longer reach and harder hits, but every blow it takes hurts you too and its gauge runs dry. Knowing when to call it and when to put it away is the fight.
دوئلِ زمان: جاودانِ هخامنشی با نیزه و سپرِ حصیری در برابر سربازِ امروزِ ایران با یونیفرمِ میدانی، کلاهکِ بالستیک، تفنگِ سرنیزهدار و سپرِ ضدشورش. میدان با شکافِ نور به دو نیمهٔ باستانی و امروزی تقسیم شده؛ سه دور، دفاعِ بههنگام و خشمِ جاودان.

A retro 16-bit pixel arcade fighter. Summon your guardian spirit for longer reach and harder hits, but every blow it takes hurts you too and its gauge runs dry. Knowing when to call it and when to put it away is the fight.

Jogo de luta 2D em pixel art com 23 lutadores e 7 arenas animadas, todos desenhados em código. Socos, golpes especiais exclusivos, IA de CPU, rounds com K.O. e efeitos de impacto. Controles de toque grandes para celular e teclado opcional. Criado por RH STUDIOS.

Crokinole by the stove against ten woodland players, from the Chipmunk to the Old Beaver. Slide your disc along the shooting line, pull back and let go to flick. Six discs each a round: hit theirs when they have one down, sink the middle hole for twenty, first to 50. The twist: the rings are pots, shared by every disc lying in them. Alone in the 15 you take all 24; slide in beside their disc and you halve their take.

Table shuffleboard in a lamplit tavern against ten regulars, from the Field Mouse to the Old Bear. Pull back and let go to slide a weight down the powdered maple; four each a frame, and only the side with the furthest weight scores. First to 15. The twist: weights that hit swap owners, so a soft tap on their best weight makes it yours, and the weight you tapped it with becomes theirs.

《灰色世界 CHROMA RIOT》是一款单手对抗街机。你是涂鸦者:按住并滑动,把喷漆射向欧洲灰墙,一层层点亮整面街区,同时躲避灰幕局清扫者的疯狂擦除。填满整墙即可解放街区,拖得越久巡逻队越多越凶。含连击倍率、街区推进、本地+云端最高分。

Ringer marbles in a back garden against ten rivals, from the Dormouse to the Old Tortoise. Slide your marble along the chalk, pull back and let go to flick: knock a marble wholly out of the ring to keep it and shoot again. You always shoot with the last marble you won, so a boulder or steelie shoves anything out and a peewee barely nudges a glassy. First to seven.