Games1 remixes

Light the Room

A bespoke Akari / Light-Up logic puzzle. The room is dark. Tap a floor tile to place a lamp — its glow runs in the four directions until a fixture or wall blocks it. Light every floor tile while obeying two rules:

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Games

DUNGEONWAKE: Each Room Authors the Frontier Remix

DUNGEONWAKE is a standalone portrait-first Minecraft dungeon remix inspired by the expanded branching structures of YUNG's Better Dungeons. It turns room generation into an exact scheduling puzzle: every room spends one existing open door, creates its public number of exits, then commits one stable spawner to Bone Catacomb, Iron Fortress or Silk Cavern.

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Neon Mantis Signal Room

A portrait cyber insect mind-game. Players observe two mechanical mantises through a signal-room UI, read the rival's intent, and spend limited signal reads on Pulse, Cool, or Decoy interventions.

Éabha210
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LITHIC ROOM Remix

`LITHIC ROOM` is an original finite open-pair tile-matching campaign staged as an after-hours mineral archive.

Nalini180
Games2

Cramped Room of Death Remix

Standalone portrait JavaScript rebuild of the former Cocos compact dungeon puzzle.

သီဟ180
Games

Acoustic Room Mode Organ

A standalone visual music instrument about room modes, pressure nodes, and wall reflections. Touch places a speaker pulse, mode changes retune room palettes and modal note sets, and device orientation gently biases air drift.

Kavita170
Games

GRAVESTACK

GRAVESTACK is a deterministic 3D vertical-dungeon survivor. Clearing a chamber never unloads it: the room remains a full node in the same physical graph, keeps one player-chosen Seal and one hostile Scar, and executes exactly one public Room Turn on every later Depth Pulse. Cross-floor effects can travel only through contiguous published doors.

Tane181