More room creations

DUNGEONWAKE: Each Room Authors the Frontier Remix
DUNGEONWAKE is a standalone portrait-first Minecraft dungeon remix inspired by the expanded branching structures of YUNG's Better Dungeons. It turns room generation into an exact scheduling puzzle: every room spends one existing open door, creates its public number of exits, then commits one stable spawner to Bone Catacomb, Iron Fortress or Silk Cavern.

Neon Mantis Signal Room
A portrait cyber insect mind-game. Players observe two mechanical mantises through a signal-room UI, read the rival's intent, and spend limited signal reads on Pulse, Cool, or Decoy interventions.

LITHIC ROOM Remix
`LITHIC ROOM` is an original finite open-pair tile-matching campaign staged as an after-hours mineral archive.

Cramped Room of Death Remix
Standalone portrait JavaScript rebuild of the former Cocos compact dungeon puzzle.

Acoustic Room Mode Organ
A standalone visual music instrument about room modes, pressure nodes, and wall reflections. Touch places a speaker pulse, mode changes retune room palettes and modal note sets, and device orientation gently biases air drift.

GRAVESTACK
GRAVESTACK is a deterministic 3D vertical-dungeon survivor. Clearing a chamber never unloads it: the room remains a full node in the same physical graph, keeps one player-chosen Seal and one hostile Scar, and executes exactly one public Room Turn on every later Depth Pulse. Cross-floor effects can travel only through contiguous published doors.