
WORD MINE
Dig a shaft by spelling what you find. The letters you cut out become the letters of the next level, so a scramble for short words starves you of vowels later. One run is one evolving letter economy.

Dig a shaft by spelling what you find. The letters you cut out become the letters of the next level, so a scramble for short words starves you of vowels later. One run is one evolving letter economy.

Trace hidden Hanzi phrases through a bright, springy word board to command Three Kingdoms generals. Enemy frost and embers descend onto the puzzle; cast Fire to melt ice, Water to extinguish embers, or Guard to protect the board. Longer phrases hit harder and forge golden power seals. Discover the stories behind idioms, names and poems, recruit generals and explore an expansive campaign map.

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!