
Emberfall
A one-thumb light-merge game set in a moonlit grove. Tap a column to drop a mote; two of a kind meld into a brighter light, and cascading chains score big — until any column overflows. Fully no-build, playable in portrait and landscape.

A one-thumb light-merge game set in a moonlit grove. Tap a column to drop a mote; two of a kind meld into a brighter light, and cascading chains score big — until any column overflows. Fully no-build, playable in portrait and landscape.

A candlelit still life in a glass jar. Every drop is two fruits tied with twine: drag, let go, and matching fruits merge into bigger ones. The twine is only cut when its own two fruits merge, for double points, so every pair is a small promise to keep. Fill the jar without spilling over the gilt line.

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