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LANTERN
A papercut shadow-theatre archery puzzle. Draw as far as your thumb can reach - there is no ceiling - and watch gravity stop mattering.

TWIN FISTS
Two buttons. One courtyard. A side-view pixel brawler where standing still parries.

HUNGRY WARDEN
A top-down pixel game: kill to eat, eat to keep killing. Guardians now take 5.4 hits and drop masks that raise your ceiling; three souls and three masks open the altar and the true warden behind it.

Horde Breaker
Steer a growing squad down a ruined highway. Shoot the numbers down, thread the gaps, and stack permanent boons. Portrait crowd-runner, endless sectors.

DEEPDIVE — A Shibaria Tale
A first-person pixel dungeon crawler remixed from Shibaria. Twenty floors of the Sunken Kennel, one shiba delver, and a torch: real-time melee and ranged combat, 48 monsters, 8 bosses, 24 weapons, 40 relics, a procedural adaptive score, and an arcade attract demonstration that plays the real game by itself.

WILDBOUND
A community creation published on msehb3nka.clide.app.