Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
2,427 creations · page 9 / 102

HAPPY HOOPS COACH
HAPPY HOOPS COACH is a sunny, positive basketball arcade game starring Coach Happy. Hold to charge, release to swish through 24 handcrafted hoops across three courts — and miss a shot and Coach Happy cheers you up with a fresh pep talk every time. Beat par for stars, unlock jersey looks, and become COACH OF THE YEAR!

Midnight Chase
A neon street race. Out-drive 8 rivals with real racing-line AI over 2 laps of pseudo-3D hills and curves. Choose from 3 hand-drawn supercars (LED taillights, spoke rims, spoilers) and 3 track skins — Night City, Mountain Day, Coast Sunset. Tilt to steer or use arrows; NOS nitro, drift smoke, collision sparks. Works offline.

HIVEBREAK — Arcade One-Thumb
HIVEBREAK is a one-thumb arcade game with a sharp core loop. You are the Hive-Heart at the center of a fractured honeycomb dimension — tap to emit a nectar-pulse that crystallizes rogue insects (drones, stingers, beetles, weevils) before they sting your core. Every pulse opens an amber slow-mo window: chain kills inside it to charge a FREE pulse, and a 6-chain ignites SWARM FEVER (double score, faster spawns). Survive the SWARM SURGE — best score persists locally.

GRAVWELL — Arcade One-Thumb
GRAVWELL is a one-thumb arcade game with a sharp core loop. You are the Last Singularity at the heart of a collapsing star system — tap to fire a gravity pulse that shatters orbital debris before it reaches your core. Every pulse warps spacetime: chain kills inside the warp window to charge a FREE pulse, and survive the CRUNCH. Four debris types (Shard, Bolt, Bolide, Ring), proximity scoring, chain multipliers, and a persistent local high score.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you're a sly fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey while dodging patrol cones, dive back into your burrow, and warp home through the roots — then let your woodland web-shop auto-sell the haul. Hire rabbit, mole and badger couriers, crack all three farms, decorate your burrow, and grow an underground empire.

Bun & Money: Bladeward Duo
Same-screen co-op voxel slime roguelike. Bun the sword-and-shield shiba and Money the armored shield-charging cat fight slime hordes together under a fixed steady-cam (motion-sickness friendly). WASD/arrows steer each hero, attacks are automatic — dodge, revive, level up and forge gear through wood → crystal weapon paths. 17 slime species + 4 bosses, meme voice skills, solo modes included.

Pixel Matching Arcade
A polished 100-level color-collapse puzzle with tactile 3D blocks, rising combo audio, and touch-first arcade play. Clear connected color groups, chain clever collapses, and master handcrafted boards in this vibrant matching arcade.

PULSEBANE — Abyssal Arcade
PULSEBANE is a deep-sea one-thumb arcade game where you are a bioluminescent beacon in the abyss. Tap to emit shockwaves that destroy incoming abyssal spawn. HOLD to charge a devastating blast — more range and damage but costs more light. Chain combos with proximity bonuses for high scores, survive the ABYSS SURGE event, and fight 4 enemy types (Spawn, Razor, Leviathan, Phantom) in an endless neon-ocean gauntlet.

Velocity Drift: Streets of Neon
Um jogo de corrida arcade com estética neon, carros potentes e pistas intensas cheias de curvas fechadas. Derrape, use o nitro e vença o desafio.

Petrabound: The Touch Curse (Remix)
Petrabound: The Touch Curse — a portrait-first pixel platform adventure where every touch petrifies enemies and terrain. Master double jumps, random relic powers, 40 stages, 160 waves, and 40 stone-bound bosses across ten cursed realms.

FORGEHEART — One-Thumb Arcade
FORGEHEART is a fiery one-thumb arcade game. You are a forge core at the center of an ancient celestial forge — tap to emit hammer shockwaves that shatter incoming void-blighted shards. Features 4 enemy types (Ember, Cinder, Slag, Wraith), chain combo scoring with proximity bonuses, FORGE INFERNO storm events that intensify the action, and local high-score persistence. Crimson/amber forge aesthetic on dark charcoal space.

机器人生存 (Machine Survival)
废土机体向量与像素风格全面重构!重构敌我双方机甲视觉,加入动态关节、光束核心、战术推进焰尾。

CLOCKBREAK — Arcade One-Thumb
You are the Last Clock in a shattered dimension. Tap to fire a chrono-pulse that slows time and shatters rogue clockwork — chain kills inside the dilation window to charge free pulses, and survive the RIFT SURGE. A one-thumb arcade game with a sharp, addictive core loop and persisted high score.

CLOCKBREAK — Arcade One-Thumb
CLOCKBREAK is a one-thumb arcade game with a sharp core loop. You are the Last Clock at the heart of a shattered dimension — tap to fire a chrono-pulse that shatters rogue clockwork (cogs, clock hands, pendulums, springs) before they reach your core. Every pulse slows time, so chain kills inside the slow-mo window to charge a FREE pulse, and survive the RIFT SURGE. Best score persists locally.

Canopy Bandit — Endless Rainforest Run
A 3D endless runner high above a mangrove bog. Steal the gorilla's bananas, then swipe to leap, somersault and swing on vines across gaps in the canopy walkway. Apples give a speed surge, grapes a higher leap — fall and the swamp takes you. Built with Three.js in a no-build static stack.

SNAPJAW — Hunt & Evolve
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp whatever fits in your jaws, stalk whatever does not — creep through the reeds, strike from behind, bite and run until the giant falls. Every meal feeds your bite force and visibly grows your body from hatchling to primeval monster, eating your way through four wilds: marsh, cinder fields, the midnight shelf, and the hollow badlands where apex giants roam.

RUMBLE RIVALS — Arcade Boxing
A neon-arcade Punch-Out style boxing duel. Read your rival's punch tells, dodge the opposite way to build your power meter, and unleash a devastating POWER STRIKE for the KO. 10 unique rivals with elemental themes, rising difficulty, swipe/tap/hold controls, and dual language EN/中文.

CINDER — One-Thumb Arcade
You are the last ember in a dark storm. Tap to flare — a wave of fire that burns incoming shadows. The closer they are when destroyed, the more flame and score you earn. Survive the downpour, chain combos, and keep your ember from dying out. One thumb, endless tension.

Pocketkart — Mesa Grand Prix
A pocket-sized cartoon kart racer in WebGL2. Six karts, three laps around a mesa canyon circuit — drag to steer, drift to charge a boost, grab item boxes and throw homing shells and bananas. One-thumb mobile controls, zero assets: the track, karts, mesas and chiptune are all generated in code.

STELLAR — Arcade à un pouce
STELLAR — un jeu arcade spatial à un pouce. Vous êtes une étoile au centre de l'univers. Tapez pour émettre une onde de choc solaire qui détruit météores, comètes et astéroïdes. Enchaînez les combos, survivez aux tempêtes solaires et battez votre record !

FROSTFALL — One-Thumb Arcade
FROSTFALL is a one-thumb arcade game with a sharp risk/reward core. You are a cryo core in a frozen void — tap to emit a frost pulse and shatter incoming ice before it breaches you. Pulsing builds CHILL: a hotter meter widens your pulse (bonus!), but hit 100 and you FREEZE — locked out while the ice closes in. Close-range kills drop frost shards; collect 3 for a free pulse. Chain combos, ride the chill, and survive the BLIZZARD.

Powderveil — Aurora Descent
An endless snow-carving descent through a twilight valley. WebGL2 with hand-written GLSL: every carve cuts a persistent groove into the snow that slowly heals, the day rolls from blue morning into an aurora night, and sustained carving builds a flow combo. One-thumb touch controls, zero image assets — the whole mountain is generated in code.

PULSEGUARD — One-Thumb Arcade
PULSEGUARD is a one-thumb arcade game where you are the Seed — a living nexus of life energy at the center of a dark forest arena. Tap to emit a Bloom pulse that destroys incoming Blight shards. Features 4 enemy types (splitter, phantom, shielder, warper), chain combo scoring with precision proximity bonuses, a BLOOM meter that charges for a screen-clearing burst, risk/reward spore motes that drift to your core, escalating waves, and local high-score persistence. Emerald/teal neon aesthetic on deep forest space.

A one-thumb arcade game with a sharp core loop
FROSTBOUND is a frost-crystal one-thumb arcade game. You are a frozen heart at the center of an endless blizzard — tap to emit a frost pulse that shatters incoming ice shards. Destroy enemies close to your core to trigger CRYSTALLIZE, a chain-freeze effect that slows and marks nearby enemies. Features 4 enemy types (Shard, Splinter, Boulder, Prism), proximity chain combo scoring, a BLIZZARD storm event, and local high-score persistence. Ice-blue neon aesthetic on deep space.