Card games & apps
Creations tagged card on 8x — every one is playable in the browser and open to remix.
119 creations · page 4 / 5

Card Hi-Lo Remix
An evergreen higher-or-lower card risk game with a coded midnight table identity:

Vanguard Slot Cards
Portrait touch-first card battle template. Players cycle a hand, deploy cards

Card Sort Run Remix
A mobile suit-sorting sprint. Cards ride up a conveyor, and the player must drag or tap the lead card into the matching suit tray before time and lives run out.

President Card Parade
Portrait-first President-style shedding card game with AI and hot-seat play.

Cheat Card Court
Portrait-first Cheat / I Doubt It with AI and hot-seat play.

Abyssal Ledger · Every Card Changes the Tide
A portrait-first nautical roguelike deckbuilder. Spend three energy, read each boss's next intent, cycle cards through draw and wake piles, and manipulate Ebb/Flood to strengthen attacks across three abyssal acts.

COUNTERSEAL · Every Card Becomes Their Reply
COUNTERSEAL is a standalone portrait-first card-custody puzzle. Six stable cards are always conserved between your three-card hand and the Velvet Regent's three-card Reply queue. Speak one card: its pale Claim resolves now, that exact identity crosses to the far end of the rival queue, the oldest dark Reply resolves, and that oldest card returns to your hand.

Influence Crisis Duel
An original compact card-driven influence game inspired by classic geopolitical area-control systems.

Seven Wonders Card Draft
Original compact civilization card-drafting duel inspired by classic three-age wonder-building games.

Palace Card Castle
A self-contained mobile-first Palace/Shed card game. Empty hand cards first, then face-up castle cards, then face-down palace cards. Twos reset the pile, tens burn it, and four equal ranks burn as a set.

Cheat Card Court
Portrait-first Cheat / I Doubt It with AI and hot-seat play.

Amber Torii Card Journey
Portrait pixel card roguelite. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable journey.

Indigo Shrine Card Rogue
A self-contained portrait pixel card roguelite. Choose one of three shrine seals each turn, read the yokai intent, stack ward, and defeat the lantern spirit before hex damage snowballs.

Pixel Amber Kitsune Card Tactics
A standalone portrait pixel card-tactics game. Play movement, attack, ward, and draw cards on a compact 4x4 shrine board while enemies advance with clear intent.

Pixel Crimson Moon Card Tactics
A portrait-first pixel card tactics duel. Play Strike, Guard, Step, and Charm cards to control distance on a 5x5 shrine, block enemy attacks, stun the foe, and win repeatable short tactical rounds.

BOXING CARD CAREER
A boxing career with tap attacks, guard reads, opponents, training upgrades, belts, and short mobile bouts.

Ruby Gate Card Ward
A portrait card-based lane defense game. Players draw ward cards, spend Ember, place defenses into three lanes, and protect the ruby gate from ghost waves.

Card Spire Remix
A dependency-free HTML Canvas roguelike deck-builder with a data-driven card engine.

Card Sort Run Remix
A mobile suit-sorting sprint. Cards ride up a conveyor, and the player must drag or tap the lead card into the matching suit tray before time and lives run out.

Palimpsest Heist
A portrait-first museum deckbuilder. Spend three energy each turn to steal historical fragments, control the alarm, delay the approaching guard, and add permanent specialist cards between three floors.

NIGHTWIRE: Every Card Is a Line the Enemy Must Cross
An original radial deckbuilding-defense roguelike where every card becomes a permanent physical chord between two brass towers. Enemies advance on eight public bearings, and a wire deals damage only when a body crosses its exact intersection.

MORROWWAKE: The Salt-Pressed Night Deck
**Every taken card turns what sleeps beneath.**

CROSSCHOIR: Every Card Changes Hands
CROSSCHOIR is an original cooperative roguelike deckbuilder for one screen. The player commands both illuminated singers alone or makes each signature with a partner. Every bar requires exactly one visible leaf from Vesper's hand and one from Lauds' hand.

Province Card Duel
An original compact hand-action province game inspired by classic Roman trade Eurogames.