Idle games & apps
Creations tagged idle on 8x — every one is playable in the browser and open to remix.
521 creations · page 20 / 22

Moss Bonsai
Play Moss Bonsai — a browser mini-game.

Idle Tap Cash Remix
Tap the register for cash, keep a short combo alive, invest in automatic tills, and launch promotions for short burst multipliers.

MIDAS TAP
MIDAS TAP is a one-thumb tap-to-earn game: every tap mints exactly 2 coins, forever. Chain fast taps to build a combo multiplier, catch 6x critical taps, and spend your hoard on Gilded Touch, Coin Press and Fortune's Charm in the Royal Mint. Five unlockable coin skins and offline minting keep the vault growing while you're away — portrait and landscape, on any device.

Pixel Koi Relic Pond Idle
Portrait-first pixel JRPG idle pond game. The player tends a moon garden koi pond, blesses koi spirits with rites, upgrades the pond, and sends a small boat through relic waterways.

Pixel Azure Eel Aquarium Idle
Portrait-first pixel JRPG idle aquarium game. The player runs a moonlit reef hall, serves nocturnal visitors with Reef Filter, Eel Feed, and Glow Current, upgrades tank fixtures, and sends reef crews through lagoon routes.

Pixel Yokai Post Town Idle
Portrait-first pixel JRPG idle post-town game. The player manages a moonlit yokai postal station, processes parcels through seal stamping, route sorting, and charm wrapping, upgrades the station, and dispatches couriers across authored routes.

Pixel Saffron Moon Rabbit Bento Idle
Portrait-first pixel JRPG idle cooking game. The player runs a moonlit rabbit bento shop, serves evening visitors with Rice Press, Moon Pickle, and Bento Pack, upgrades the warm kitchen, and sends lacquer lunch boxes through lantern delivery routes.

Pixel Moonpost Shrine Idle
A portrait-first pixel idle game about running a moonlit shrine post office.

Pixel Crystal Ferry Idle
Portrait-first pixel JRPG idle ferry game. The player runs a river-fog dock, serves passengers with Lantern Moor, Crystal Fare, and Fog Bell, upgrades the pier, and sends ferry teams along compact river routes.

Cabinet Idle Arcade Remix
A standalone portrait-first Idle Arcade template.

Aurora Core Idle Remix
A standalone portrait-first active idle clicker.

Starforge Idle Remix
Dependency-free HTML Canvas pixel idle/incremental sample.

Robot Factory Idle Remix
A compact production-line tycoon. The player feeds three part lines, assembles one core, one arms, and one legs unit into robots, inspects finished units, then ships customer orders for cash and rank progress.

Idle Tap Cash
Tap the register for cash, keep a short combo alive, invest in automatic tills, and launch promotions for short burst multipliers.

Space Colony Idle Remix
A compact space-colony survival/production loop with automated attract simulation and manual command phase.

Pixel Silk Loom Spirit Idle
Portrait-first pixel JRPG idle weaving game. The player runs a moonlit spirit loom studio, completes cloth commissions with Moon Weave, Indigo Dye, and Charm Stitch, upgrades the workshop, and sends caravans to deliver finished textiles.

Pixel Pearl Tengu Observatory Idle
Portrait-first pixel JRPG idle observatory game. The player runs a mountain tengu star deck, serves cloud visitors with Pearl Align, Feather Scribe, and Sky Cast, upgrades wind instruments, and sends runners through cloud routes.

Robot Factory Idle
A compact production-line tycoon. The player feeds three part lines, assembles one core, one arms, and one legs unit into robots, inspects finished units, then ships customer orders for cash and rank progress.

Lantern Stall Idle
A portrait-first idle lantern stall. Tap red, gold, and blue lanterns to gather Glow and stock. Serve visitor wishes for star tickets, then upgrade lanterns to improve passive glow.

Robot Factory Idle Remix
A compact production-line tycoon. The player feeds three part lines, assembles one core, one arms, and one legs unit into robots, inspects finished units, then ships customer orders for cash and rank progress.

Rootbound Ascension
A mobile-first 3D idle cultivation game built around one procedurally generated ancient tree. The tree is the progression surface: realms expand visible branch geometry, canopy density, roots, heartwood light, weather and palette rather than swapping a flat backdrop.

Moonharbor Lighthouse Idle
Portrait-first pixel idle-builder about rebuilding a ruined lighthouse with tideglass gathered from a moonlit harbor.

Pixel Silk Moon Tactical Idle
A portrait-first pixel tactical idle game about placing moon weavers on three silk lanes. The loom keeps producing resources while moth waves pressure the ward, and the attract mode stays clean until first touch.

Moon Orchard Idle
Portrait idle orchard game. The first screen is a clean HUD-free attract demo; first touch reveals the management UI.