Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,268 creations · page 17 / 53

INERTIA — One-Thumb Orbital Arcade
INERTIA is a one-thumb orbital arcade built on a single rule: tap anywhere to reverse your orbit direction. A ship circles a pulsing plasma core — chain glowing motes to raise a 9x multiplier, but one brush with a spinning spike ends the run. Twenty escalating levels of speed, drift and density, with combo shake, hit-stop, particles, a rank card and a persisted best score. Portrait and landscape, no keyboard, pure canvas.

خط النار · FIRELINE
خَط النار — لعبة أركيد حرب بإبهام واحد: اضغط/استمر بالضغط على الهدف ليقذف الهاون قذيفة تنفجر برشقة قاتلة، ودمّر موجات العدو المتصاعدة (جنود، مغاوير، درون، دبابات) قبل أن تصل إلى قاعدتك. سلسلة القتل ترفع المضاعِف، وعند بلوغ السلسلة تنطلق غارة جوية تُنظّف الساحة — بينما تصمد قاعدتك قدر ما تستطيع.

FÔLEGO — arcade de mergulho com um polegar
FÔLEGO é um arcade de mergulho de um polegar: segure para o pinguim subir, solte para afundar. Colete peixes no fundo (quanto mais fundo, mais valem), mas suba para respirar — só que respirar zera o combo. Desvie de gelo, focas e ouriços num mar antártico com loop claro e reinício instantâneo.

TANGENTUM
TANGENTUM is a one-thumb arcade runner. Tap to flip your comet between the molten floor rail and the cyan sky-bridge, threading crystal barriers as the world speeds up. Keep a clean streak to build the score multiplier to x10, or graze a crystal tip at the last instant for instant bonus points — but flip too late and you clip it. Plays in both portrait and landscape.

RUNAS — Fuja do Macaco
Runner infinito 3D em estilo PS1 de dia, dentro de ruínas ao sol com selva e colunas. O trilho faz curvas e o player vira sozinho; um bando de macacos persegue você e, se você bater num obstáculo, eles te pegam. Desvie, pule e deslize com swipe para coletar gemas, com colisão realista, gráficos low-poly retrô e trilha sonora percussiva estilo congo que acelera com a corrida. Jogável em retrato e paisagem no celular.

ZONEBREAK
ZONEBREAK is a touch-friendly battle-royale survival game with a persistent loadout. Fight a swarm of chasers while the shrinking safe zone closes in, earn gold per elimination, and spend it in the armory on permanent armor, damage, and fire-rate upgrades. Toggle between a bird's-eye and chase camera, set your callsign, and outlive the collapsing ring.

EMBERPULSE
EMBERPULSE is a one-thumb arcade gravity-flip runner. Tap to flip a glowing ember between two heated rails, thread each fire-bar's doorway, and grab the floating embers to build HEAT. Fill the gauge to IGNITE and detonate the next wall in a screen-shaking PULSE. Pure no-build HTML5 Canvas with synthesized sound, playable in portrait and landscape.

Neon Stack – Color Sort
A relaxing neon color-sorting puzzle. Tap to pour glowing liquid between glass tubes until every tube holds a single color. 100 offline levels, a daily challenge, hints, undo, star ratings and no timer — just calm sorting in a dark neon lab.

SUBSONIC
A rhythm rail-runner through a conduit of light. Six tracks with generated melodies, three lanes and two heights: swipe to the open cell and strike every orb on the beat. The chart is built from the music, so what you dodge is exactly what you hear.

格子豆 HOP! · 跳格子
格子豆 HOP!—— 单手点按的跳格子小游戏,在黄昏屋顶上跳跃、躲尖刺、连吃金币攒连击。专为 iPhone 灵动岛优化,竖屏/横屏都能玩,画面完整不被地址栏遮盖。

VAULT
A sun-bleached city, seen from the roofs, at a dead run. First-person parkour where movement is the whole game: no pursuers, no combat, just a line read at speed. Seven verbs each carry a real timing window — vault a hip-high wall, kong a block, slide a duct, roll a landing, cat-leap a lip, wall-run a flank, stick a steel beam. Chain them unbroken and FLOW builds: the view widens, the score layers up, the city blurs. No HUD at all — only breath, footfalls, your hands, and a ghost of dust on the line ahead. Twelve authored lines, the last four branching, each with a best time and a flow grade.

SKYFALL FRONTIER
Parachute into eight vast 5v5 battlefields, loot specialist weapons, survive biome hazards, and unlock the next operation with every victory.

Verdigris Vale: Living Touch Remix
Guide porcelain restorer Nima through ten sleeping realms, turning corrupted creatures into stone footholds with a copper-gloved touch.

EMBERDASH — Spark's Neon Run
Guide Spark, a little ember spirit, through neon ruins in this pixel side-scroller. Run, double-jump, crouch-slide under low visors, and dash with i-frames to dodge spikes, collect sparks and reach the beacon. Touch-first D-pad (left/right/crouch) plus JUMP + DASH buttons, three hand-built levels, particle juice, screen shake and a persistent best score.

Traceback
A news reader that can prove where every sentence came from. Traceback publishes only AI summaries of real, cited sources — never AI-written reporting — and enforces it in the build: nothing ships without resolvable source URLs, retrieval timestamps, a named speaker and citation on every quote, and citations on at least 70% of its factual blocks. Tap Trace and a story x-rays itself: each paragraph grows a rail colored to its source, unsourced analysis goes dashed and dim, and tapping one source fades everything it didn't support. Built for one thumb.

Farlight — Quiet Orbits
A meditative space-exploration game in WebGL2, made for phones. Survey all seven seeded worlds to solve the mystery of a signal that has repeated the same phrase for forty years — one-thumb flight, fold jumps between orbits, procedural planets, and a slow-beating synth score. No fail state, just quiet orbits.

Duck Blast Pro
A portrait-first duck hunting arcade game with a forward-facing shotgun, touch-optimized aiming, sudden 1-3 duck flock bursts, reload rhythm, perks, rare tags, decoys, Focus slow-motion, and WebAudio sound.

Metal Slug: All Parts
A full-featured side-scrolling run-and-gun arcade shooter inspired by the classic Metal Slug series. Battle through 8 stages (Bridgehead, Underground Base, Mountain Pass, Naval Port, Snow Fortress, Factory Ruins, Alien Hive, Final Stronghold) with 5 weapon types (H-Machine Gun, Shotgun, Flame Shot, Rocket Launcher), grenades, roll dodge, POW rescue, and unique bosses per stage. Canvas-based, works on desktop and mobile.

اصنع لي ايفون حقيقي بكل المواصفات ولاعدادات وكل
محاكي iPhone كامل يعمل داخل المتصفح: شاشة قفل برمز دخول، شاشة رئيسية مع أدوات، مركز تحكم وإشعارات، وأكثر من 15 تطبيقاً فعّالاً (الإعدادات، الكاميرا، الصور، الرسائل، الحاسبة، الطقس، الملاحظات، الموسيقى وغيرها). تعرض الإعدادات › حول كل المواصفات الحقيقية لستة موديلات iPhone (الشريحة، الشاشة، الكاميرا، البطارية، مقاومة الماء)، ويمكنك تغيير الموديل واللون والسعة والخلفية ورمز الدخول — مع حفظ كل شيء تلقائياً.

RIDGELINE RUSH — 3D Highway Racer
A mobile-first 3D endless highway racer. Steer with on-screen buttons, hold GAS to reach 230 km/h, dodge traffic and barrels, and chain coins for combo multipliers. Low-poly pine verges, snow-capped mountains and a third-person chase cam — all in the browser, no build step, 3 lives per run.

TETHERSTAR — One-Thumb Orbit Arcade
TETHERSTAR is a one-thumb orbit arcade. Tap anywhere to reel your tethered drone inward one ring around a pulsar — thread the sweeping crimson blades, harvest golden motes, and ride the risk/reward as inner rings spin faster and score more. Combo multipliers, escalating levels, juice on every collect, and a best score saved locally.

فيروز — بلوك بلاست الجواهر
لعبة ألغاز بأسلوب بلوك بلاست: ارصّ الأحجار على شبكة ٨×٨ وأكمل صفوفًا وأعمدة كاملة لتفجيرها وكسب النقاط، مع مضاعف «تسلسل» لكل تفجير متتابع. تحكّم لمس أوّل مع سحب القطع، مؤثرات صوتية وبصرية، وحفظ أفضل نتيجة — تعمل في المتصفح دون أي إعداد وعلى الجوال في الوضعين العمودي والأفقي.

SAFEHOUSE — Night Watch
SAFEHOUSE — Night Watch is a one-thumb survival arcade: shadows called Hollows close in from all four sides and you tap a wall to flash a gas-lamp and drive them back. Manage a regenerating Lamp Charge, break the red breach rings before they seal, and chain repels to trigger a double-score LAMP SURGE. Runs portrait or landscape, canvas + procedural audio, best score saved locally.

A one-thumb arcade game with a sharp core loop
KINDLING — a one-thumb arcade game of pure timing. Your wisp orbits a lantern while a glowing gate arc sweeps around it; tap right as you cross the arc to leap to the next lantern. Land dead-centre for a PERFECT chain, and keep 3 embers alive as speed and difficulty ramp up across a long, hushed night.