Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,449 creations · page 45 / 61

Game of Kings and Dragons
Game of Kings and Dragons — an original dark-fantasy 3D action RPG. Fight the five-house war for a broken throne as Kaelan Aldwyn: sword-and-shield combat with parries, counters and dodge rolls, loot, leveling, branching dialogue, cinematics and a full campaign. Includes a two-phase winged dragon boss, three difficulty presets plus New Game+, and a wyrm-scale crafting forge.

One More Take
A cel-shaded Three.js wuxia duel on a film soundstage. You are the stunt double paid to lose on cue — until the take where you refuse to fall. Twelve takes across three rule-breaking acts: parry the finisher you were scripted to eat, weaponise the wires, fans, breakaway props and the camera itself, then cut, slow, rewind and delete the scene against the Director. Twenty 'wait, that's allowed?' bloopers to discover, two endings, a Director's Cut mode and a cloud Studio Score board.

Blood Strike — Sniper Tactique
Jeu de sniper tactique à un pouce avec enregistreur vidéo intégré : filmez votre partie en .webm depuis le navigateur. Tutoriel de démarrage, 4 armes échangeables (lunette, fusil, mitrailleuse, canon), 4 modes de difficulté, vagues, boss COLONEL, grenades, couverture et 5 zones. Compensez le vent, gérez santé et rang (RECRUE→LÉGENDE). Mobile portrait et paysage.

SPARKLINE
SPARKLINE is a one-thumb gravity-flip runner. Tap to reverse gravity between the floor and ceiling of an endless neon corridor; flip LATE to graze spikes for combo multipliers and charge an Overdrive score window — flip too late and you crash. A sharp risk/reward timing arcade loop that plays in portrait or landscape.

EMBERDIVE
A one-thumb arcade dive in a neon nebula. Hold to climb, release to dive, and thread the gap in each oncoming shard-wall. Graze a wall for CLOSE-call combos and grab sparks to push your multiplier — a sharp risk/reward loop that ramps to scorching speed. Best score persists.

Homelander: Reignfall
A portrait-first superhero arcade campaign with heat vision, destructible cover, 20 enemy types, 15 districts, 60 waves, and 15 bosses.

Happy Glass: Flowcraft
Draw one continuous line, guide sparkling water through playful physics, and fill expressive glasses across 80 handcrafted puzzles.

Pocketkart — Mesa Grand Prix
A pocket-sized cartoon kart racer in WebGL2. Six karts, three laps through a mesa canyon: drag to steer, drift for boost, and throw homing shells and bananas. Zero assets — the circuit, karts and chiptune loop are all generated in code, with one-thumb mobile controls.

Gondola Peaks
Build a 3D alpine cable-car network across an authored mountain massif — drag between stations to raise terrain-aware pylons and hang real catenary cables, then tap any cabin to ride it through breathtaking vistas. 8 authored scenarios plus a free-build sandbox.

Clippy · Portapapeles — desliza para eliminar
Gestiona tu portapapeles desde el navegador: copia texto en cualquier app y aparecerá aquí al instante. Desliza un elemento hacia los lados para eliminarlo, toca para copiarlo de vuelta, y deshaz con un toque si te equivocas.

Flipblade Rush: Victory Dagger
Flip the victory dagger, split dense sky-forge props, and master 60 arcade runs before sheathing the blade.

SOCCER FC · ABC Controls
Full-pitch 11v11 football game with a unique ABC control system. Left analog stick for movement, right-side buttons: A for shoot & long pass, B for attack & pass, C for crossing. Choose from 4 classic clubs (Liverpool, Barcelona, Juventus, Bayern Munich) in chunky pixel style. Two halves, AI opponents, diving keepers, restarts, and match stats.

Aerostat
It is 1906 and you are standing in a wicker basket under two thousand cubic metres of hydrogen, flying for pure distance. There is no engine and no rudder — only what an aeronaut really had: pour sand to rise, open the valve to sink, trail the drag rope, and choose when to come down. Steering is altitude. The sky is stacked with wind streams running different ways at different heights, so every climb is a bet that the faster river up there is worth the sand it costs. Sun lifts you free by day; rain soaks the silk; a sea crossing is a commit point. Five stages, plus an endless record attempt.

Cauldron Pop
A gothic-storybook bubble-shooter where you drag-aim potion orbs from a brass cauldron launcher into a witch's hanging cluster across 20 authored levels.

Race or Die
A neon death-race with two ways to ride: DRAG (drag anywhere to steer) or TILT (tilt your device). Blast through boost pads, burn nitro, launch off ramps, thread glowing checkpoint gates and weave rival traffic — chain near-misses for a multiplier, but three hits and you're scrap.

شُهَب — مذنّب الكهف البلّوري
لعبة أركيد بإبهام واحد داخل كهف بلّوري. انقر في أي وقت لقلب الجاذبية، فيتدحرج المذنّب بين الأرضية والسقف. راوغ أشواك الصخر واجمع جواهر التوهّج لشحن اندفاع «الشُهب» المحصّن الذي يمنحك نقاطاً مضاعفة ×3. حلقة واضحة: انقلاب ← مراوغة ← توهّج ← اندفاع.

LUCIOLE — jeu arcade à un pouce
Un jeu arcade à un pouce où chaque tap inverse la pesanteur pour guider une luciole à travers un tunnel. Évitez les cristaux turquoise, récoltez les braises ambrées et enchaînez-les pour monter un combo ×5. Détails : score persistant, effet de recul à l'impact, particules et défilement rythmé. Se joue en portrait comme en paysage.

Aegis: Skyline Defense
A one-thumb futuristic fighter-shooter: you are Sentinel-9, a solar-powered aerial guardian defending a neon metropolis from the endless Void Swarm. Drag to fly while solar bolts auto-aim the nearest enemy, chain kills to build a combo multiplier, and unleash a screen-clearing NOVA pulse when the meter fills. Pure Canvas, 60fps, portrait and landscape, with best score saved locally.

Powderveil — Aurora Descent
An endless snow-carving ride through a twilight alpine valley, rendered entirely in WebGL2 with hand-written GLSL — a procedurally generated mountain is a living analytic surface you mark with persistent, self-healing carve grooves. Carve lines, thread slalom gates, dodge boulders, and build flow combo as the day rolls from blue morning to a glowing aurora night. Zero image assets: every ridge, rider, pine and aurora ribbon is code-generated.

Super Rabbit Prism Garden
A portrait touch match-3 arcade puzzle where Super Rabbit blooms a luminous prism garden with cascades, blockers, and MIDI-style feedback.

Super Rabbit Orbit Tiles
A mobile portrait rotating path puzzle where Super Rabbit turns moon-road tiles, sends a courier through connected orbits, and opens carrot gates.

STILTBOUND: Wild Steps
A polished 72-level precision stilt-walking adventure. Master alternating footholds, moving platforms and timed hazards across six increasingly difficult chapters.

Splash Circuit
Swipe Pip through 150 handcrafted paint-and-fill circuits with vivid materials, tight move limits, and satisfying mobile controls.

Big Tall Small
Switch between three differently sized block heroes to solve 60 escalating cooperative puzzles with size gates, weight plates, chained doors, and pushable blocks.