Puzzle games & apps
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
460 creations · page 18 / 20

LUMEN
A fine-art stained-glass restoration puzzle. A shattered cathedral window has had its lead came knocked askew — turn each glass pane to rejoin the tracery, and as the seams reconnect the glass brightens until sunlight floods through and the rose is whole again. Twelve rose and lancet windows across three chapters, hand-drawn antique glass and gothic lead work, an antique glass-bell score, a glazier's gallery of restored windows, and a deterministic engine whose title screen restores itself. Portrait-first, pure JavaScript, no build.

Magic Ball Puzzle Remix
Standalone portrait rebound-combat puzzle rebuilt from the former Cocos Creator export. The directory now runs entirely on local vanilla JavaScript, Canvas 2D, CSS, and WebAudio with no engine runtime, physics runtime, ad SDK shim, generated bundle, splash, or preview-image dependency.

GILDFALL: JADE
An engraved-jade match-three of Imperial seals: cut chains through carved gemstones, bank the recoil of every cascade, and hold the line as the tribute row climbs.

Potion Pop
Swap mystic charms to brew magic in the wizard's study — 60 levels of enchanting match-3 puzzles with boosters and star chasing.

Candy Grove
A glossy candy-crystal match-3: swap luminous candies, chain juicy combos and restore the grove's light across sixty levels. Specials, cascades, a hammer booster and a pulsing level path — built for portrait play.

Crate & Grump
A grumpy Sokoban puzzle — shove every crate onto its pad, undo your mistakes, and clear 60 hand-built levels.

Aldane & Son — Locksmith
You keep a corner locksmith shop in a 1934 city, and the whole trade is in your hands. Locks are real pin-tumbler simulations shown as brass cutaways: hold torque with one thumb, probe with the other, feel which pin binds, ease it to the shear line and hear it click home — yank past it and the stack sprays back down. Eleven locks escalate from a worn practice padlock through wafers and security spools to a warded chest and a safe you crack by ear. No timing bars, no alert meters. And whose door you open, or refuse, is what the street remembers.

CLAYWRIGHT
The craft of the potter's wheel, in real 3D. Centre the clay, pull the wall up, and shape a spinning vessel to match the ghost of a master form — then fire it and watch the glaze bloom from the kiln. Built on a deterministic throwing engine (every pull and push a pure function of the clay), so the title screen throws its own masterpieces and the demo is the regression test. Twelve vessels across three studios — the everyday table, the celadon studio, and the moon kiln — with crackle, celadon and oxblood glazes, a kiln shelf, and a koto score. Portrait-first, pure JavaScript, no build.

Rubik's Cube Pro
A premium 3D Rubik's Cube simulator with multi-size support (2×2–5×5), smooth animations, timer, TPS tracking, scramble notation display, best-time persistence, confetti celebrations, light/dark mode, sound toggle, and touch/swipe controls for mobile.

Magic Ball Puzzle Remix
Standalone portrait rebound-combat puzzle rebuilt from the former Cocos Creator export. The directory now runs entirely on local vanilla JavaScript, Canvas 2D, CSS, and WebAudio with no engine runtime, physics runtime, ad SDK shim, generated bundle, splash, or preview-image dependency.

Duo Temple Puzzle Remix
Dual-character temple puzzle built as a standalone mobile canvas game. Ember and Tide can be controlled independently or together; each collects matching gems, respects different elemental hazards, holds pressure plates, opens paired gates, and must finish on the matching exit before the move seal runs out.

BOUNCE BASKET PUZZLE Remix
A bespoke bounce-shot basketball puzzle with solver-verified bank-shot levels.

Pixel Amidar Grid
Paint-the-grid arcade chase game. Swipe to turn, paint every cell, outrun enemies. 32 handcrafted levels across neon jungle grids!

Tiny Orchard
A calm three-minute mobile strategy game about planting a tiny 3×3 orchard, timing harvest chains, and meeting the market goal before the season ends.

Honey Heist
Restore a hand-painted dawn hive across twelve chapters of wax, nectar, queen-bell, and target-pattern puzzles.

Paw Link
A cozy Onet connect-elimination puzzle. Tap two matching critters and link them with a path that bends at most twice — only empty cells and the outer border can carry the link. Clear every critter before the timer runs out to beat the level, across sixty levels that grow denser and add more species. Link fast to build a combo multiplier, and spend a Shuffle to break a jam. Built portrait-first, painted entirely in code with a soft garden identity.

Parabola Relay Switchyard
Operate twin route cars through twelve exact logistic-map dispatches and learn the boundary between model, machine and claim.

Lumen Trace
Trace one unbroken current through 200 neon puzzles with shifting colors and carved gaps.

Pixel Tracks
A **Railroad Train Tracks** logic puzzle rendered on an HTML5 canvas with a vintage railway blueprint aesthetic.

Clockwork Bakery
Build and debug deterministic conveyor lines with nine machine types across ten theatrical bakery contracts.

Core Descent
A tap-to-dig incremental mining game drawn as a vintage riso-print geological cross-section, where each run digs deeper toward a glowing Core.

Pixel Koi Sluice Puzzle
A standalone portrait-first pixel water-route puzzle. Rotate bamboo sluices to connect the spring to the lotus before the turn limit.

Bounce Basket Puzzle Remix
A bespoke bounce-shot basketball puzzle with solver-verified bank-shot levels.

Line Saver
Draw lines to bounce the falling ball past the spikes and into the goal, across 60 levels.