Shrine games & apps
Creations tagged shrine on 8x — every one is playable in the browser and open to remix.
128 creations · page 4 / 6

Copper Koi Shrine ARPG
Portrait pixel shrine ARPG inspired by compact 8-bit adventure rooms.

Pixel Starseed Shrine Pachinko
A portrait-first pixel pachinko roguelite. Players aim and launch starseeds through fox pegs, bells, charm trails, and score gates.

Pixel Slate Shrine Reversi Remix
Portrait-first pixel reversi strategy game on a 6x6 shrine board. Place stones to capture lines, flip rival stones, and outscore a compact AI.

Pixel Moonpost Shrine Idle
A portrait-first pixel idle game about running a moonlit shrine post office.

Fox Shrine Idle
Portrait-first pixel idle shrine. Ring offerings, upgrade torii and fox spirits, and grow passive faith income through a compact local-only economy loop.

Prism Shrine Orbit 3D
A portrait-first pseudo-3D orbit game. Drag to rotate a prism shrine, tap to shift orbit layers, collect light runes, and dodge shadow shards while the orb circles in perspective.

Marble Shrine Tilt
A portrait one-thumb marble maze with pseudo-3D shrine art and lightweight physics. Drag anywhere on the canvas to set the gravity direction, roll the marble through six rings, and avoid crack zones that bleed score. Steady dampens movement; Lift gives a short burst for crossing rails.

Puppet Shrine Beats
Play Puppet Shrine Beats — a browser mini-game.

Onyx Kappa River Shrine
A portrait-first pixel ARPG inspired by compact 8-bit adventure maps. The player drags to move, uses Dash Cut to strike kappa, collects three onyx keys, and opens the river shrine seal.

Pearl Shrine Merge Duel
Portrait-first pixel merge RPG. Swipe a 4x4 pearl board to combine shrine tiles, build ward, charge moon casts, and survive a guardian intent cycle.

Pixel Clockwork Shrine Idle
Portrait-first pixel JRPG idle shrine game. The player runs a mechanical mountain shrine, serves visitors with Gear Wind, Bell Tune, and Relic Polish, upgrades a brass shrine hall, and sends clock teams along compact time routes.

Foxfire Sokoban Shrine
A portrait-first pixel sokoban roguelike. Push foxfire lantern crates onto golden seals while a shrine shadow patrols the room. Solve a room to draft a blessing that changes future runs.

Fox Shrine Idle
Portrait-first pixel idle shrine. Ring offerings, upgrade torii and fox spirits, and grow passive faith income through a compact local-only economy loop.

Pixel Clockwork Shrine Idle
Portrait-first pixel JRPG idle shrine game. The player runs a mechanical mountain shrine, serves visitors with Gear Wind, Bell Tune, and Relic Polish, upgrades a brass shrine hall, and sends clock teams along compact time routes.

Prism Mochi Shrine Match
Portrait pixel match-3 puzzle. The opening view runs a clean arcade demo with hidden HUD and controls; tapping reveals the playable tray.

Nebula Tile Shrine
Mobile-first two-match shrine puzzle. Clear adjacent nebula tiles to charge all five sigils before the move counter fades.

Pinball Shrine Remix
Play Pinball Shrine Remix — a browser mini-game.

Mooncake Merge Shrine
A portrait-first pixel merge puzzle. Drag matching mooncakes together to create higher offerings and light the shrine.

Origami Moon Shrine
Portrait-first folding puzzle roguelite.

Pixel Onyx Dice Shrine Rogue
A portrait-first pixel dice roguelike. Roll three dice, drag each die into Attack, Guard, or Charm shrine slots, then offer them to fight floor-by-floor yokai encounters.

Cloud Shrine Tiny God Remix
**Every blessing becomes a climate.**

Prism Shrine Orbit 3D Remix
A portrait-first dark optical puzzle built with Three.js. Rotate the Prism, Mirror, and Aperture through eight cardinal slots, interpret each chamber's epitaph, align the entire ray, and Kindle seven death-star seals before the lamp runs dry.

Indigo Shrine Card Rogue
A self-contained portrait pixel card roguelite. Choose one of three shrine seals each turn, read the yokai intent, stack ward, and defeat the lantern spirit before hex damage snowballs.

Pixel Oni Shrine ARPG
A portrait Japanese pixel ARPG template with virtual movement, slash and dash buttons, oni enemies, shrine-map exploration, and five seal objectives.