Games1 remixes

AFTERGLOW: The Last Signal

A first-person shooter from a moving gunship across six neon worlds. Aim through 360 degrees with your phone’s gyroscope. Fire alternating dual ion cannons or choose Gatling and homing missiles. Eighteen story missions, cinematic bosses and optional rewarded revives. Landscape phone and motion sensors required.

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Blockstrike

A self-contained voxel arena FPS with round-based combat, buy-phase weapons, destructible cover, and blocky hostile squads.

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DUST PROTOCOL

DUST PROTOCOL is a 1.5-era tactical FPS rebuilt from scratch in pure WebGL/Three.js — no build step, no engine. Eight maps, bot deathmatch and bomb defusal, a real weapon economy, an operator/finish locker, and online rooms via the Paean SDK. Plays in portrait or landscape on touch, keyboard/mouse on desktop. 致敬经典 1.5 时代的战术射击,全部用代码重建。

bishwasss78597
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Craftstrike Online

Voxel CS deathmatch with REAL room-code multiplayer: you + friends + wisecracking io rivals in one 10-soldier server. No lockstep — the ownership mesh keeps every shot, dig and block-build instant on your screen. Mine the map into cover, first to 25. Full offline play (STRIKE rounds, io bots, sandbox) included.

Alex77582
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Call of Gruty

Call of Gruty — shooter en primera persona estilo Call of Duty donde eres un agente de operaciones nocturnas. Avanzas por oleadas de enemigos en una instalación enemiga con tres armas con personalidad propia: el revólver JUEZ, la escopeta ARIETE y la AK-47 dorada ZAR. Motor de raycasting 3D escrito a mano (sin dependencias ni build), modo demo automático sin HUD, arte y sonido generados por código, controles táctiles (joystick + arrastre) y teclado/ratón, guardado local y ranking en la nube.

jeremy parra509104
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build me 3d shooter game

IRONVEIL — a first-person 3D arena shooter running on a hand-written WebGL renderer. From the ENTER BATTLEFIELD screen pick Battle Royale (last of 14 operators standing as a storm closes the zone, with loot caches and pickups) or PvP Arena (Blue vs Red team deathmatch with instant respawns). A full Resolution panel — render scale, field of view and frame cap — tunes image quality against frame rate, and it plays with mouse + keyboard or full touch controls.

Owethu Bukho Mthembu27872
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Create a high-graphics first-person multiplayer

IRONSIGHT is a playable 5v5 team-deathmatch FPS prototype that runs entirely in the mobile browser on Three.js — no install and no build step. Eight weapons with distinct recoil, fire rate, damage and reload, plus sprint/crouch/prone/slide movement, aim-down-sights with a working sniper scope, bouncing frag grenades and a real 5v5 team AI, across two shadow-lit military maps. Ships with a multiplayer-ready transport layer so the same match code can be pointed at a WebSocket server.

Ar Baz15346