Treadfury: Wasteland Dojo
Tank kung-fu across 30 escalating operations, each with one boss. Ram, cyclone, somersault slam and Dragon fury across a vast desert battlefield. Three chassis, twelve upgrades and endless survival. Optimized for touch.
More action creations

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

Ink & Iron: Westward
The four pilgrims of Journey to the West take spells and heavy iron against the undead and the demons of the road, and every battle is painted in ink. Swap between Wukong's staff cannon, Bajie's rake shotgun, Sha's rocket spade and Tang's sutra megaphone; carry a magic treasure like the Purple-Gold Gourd, call in cannons, bombers, gunships and tanks, and grab crates of heavy weapons. 28 stages, the Bull Demon King and Count Dracula among the bosses, the Bagua Furnace and an endless mode. Win, and the field is your ink painting.

STEELWING FRONT: RADAR STORM
A cinematic Three.js 3D strike mission over Arden Reach. Bank a detailed twin-engine fighter through coastal mountains, destroy armored convoys, intercept hostile gunships, rendezvous with friendly resupply, defeat missiles with flares, and return home. Remixed from SKYSHIFT SQUADRON by Alex.

SANDLINE: LAST BASTION
A 360-degree fixed-position coastal defense game on a fictional 2020 Gulf coast. Track landings across a 3D battlefield, switch four distinct weapons, and survive a 12-wave campaign with escalating threats, upgrades, and bosses.

Ashwright
Bind elemental embers into two spell slots, fuse opposed elements into reactions, and relight the Coldkiln across three forge floors.

Slime Bravo — Arena de Duendes
Eres un eslime verde: camina, dacha con una púa frontal que hace 5 de daño y aplasta a los duendes al caer desde el aire. Tienes 10 de vida frente a oleadas crecientes de duendes y, cada 5 duendes eliminados, eliges 1 de 3 mejoras: más daño, más vida o más velocidad. Arena pixel-art con físicas ajustadas a 60 fps, sacudida de cámara, partículas y récord guardado localmente.