Before games & apps
Creations tagged before on 8x — every one is playable in the browser and open to remix.
32 creations · page 2 / 2

GLASSMANTLE: Pass the Pattern Before the Beam
A portrait-first, touch-native camouflage exchange puzzle. Five cuttlefish share five conserved skin programs. Every valid pass swaps exactly two linked animals, then the public Survey Ray immediately checks its next perch.

Moonquay · Last Cast Before the Tide Turns
A portrait-first Three.js fishing duel built as a no-build, standalone web game. Hold and release to cast; hold to reel; release before the line snaps. Catch five distinct shadows across three nights and land Moonjaw before dawn.

SCALEWAKE: Eight Roosts Before Dawn
A portrait-first, fine-pixel dragon-hunting expedition built as an original Minecraft-remix browser game.

AFTERBLADE · The Enemy Moves Before Return
An original portrait-first deterministic tactics game. A single cast samples one spatial ray twice: the bronze edge crosses it outbound, every surviving shade follows its published intent, and the ivory edge returns through the same cells after the battlefield has changed.

FOURPOINT · Weight Before Height
FOURPOINT is an original portrait-first climbing strategy game about moving one limb while the entire stance answers. Select the left hand, right hand, left foot or right foot, then touch a rock hold. The production model recomputes the body center, gust bias, reach, hand-to-foot span, contact load, hold wear and grip cost across all four contacts before the move is accepted.

TWINFRAME: Find the Difference Before It Moves
TWINFRAME is a deterministic temporal spot-the-difference game. Archive is the reference scene. Live contains visible anomalies that migrate on published beat cadences. Every lens move advances the same production frame, so observation, route choice and timing are one authoritative system.

Cicada House · Five Minutes Before Summer Ends
A portrait illustrated time-loop AVG. Every action advances one minute from 17:55. Evidence survives the reset; discover the future recording, red thread, and stopped-clock photograph, then decide what the house should remember.

GLASSMANTLE: Pass the Pattern Before the Beam
A portrait-first, touch-native camouflage exchange puzzle. Five cuttlefish share five conserved skin programs. Every valid pass swaps exactly two linked animals, then the public Survey Ray immediately checks its next perch.