Strategy games & apps
Creations tagged strategy on 8x — every one is playable in the browser and open to remix.
270 creations · page 1 / 12

Obsidian Barricade Online
A clean 9×9 path-building duel — vs AI, face-to-face, or online with a friend via a shared room code.

Beastrise — Ages of the Hundred Peaks
Beastrise: Ages of the Hundred Peaks is an epic strategy RPG and beast-evolution battler where you command powerful warlords, breed legendary beast hybrids, and conquer rival peaks across the ages.

Ashen Crown
A hardcore low-voxel empire simulation, all in English and all in pixels — every icon is hand-placed pixel art or rendered from the game's own voxel sprites, no emoji anywhere. Seven refugees land on a procedural continent: weave a 30-resource supply chain where one broken link cascades, govern citizens with real hunger, moods, classes and a live Gini index, and fight soldier-level wars where spears counter cavalry, archers own the high ground and catapults crack rival capitals into vassalage. English-edition remix of 灰烬王朝 Ashfall Dynasty (foundation).

Obsidian Barricade
A clean 9×9 path-building duel with mirrored face-to-face controls and tactical AI.

Crown & Claw: Nine Crowns
Build a tiny warband and conquer 54 battles across nine illustrated realms. Recruit 18 companion types, combine 36 keepsakes, command automatic battles, and defeat nine crowns. Touch-friendly tactics with Daily and Endless expeditions.

Beastholm — Isles of the Hundred Peaks
A one-screen isometric isle you build on, garrison, run an economy on, and defend — tower defence, management and a small auto-RTS in one loop. Raise thirty age-aware towers and works beside a spiral road, muster your own officers, and push sixteen procedural isles across eight terrains. Zero image assets: every figure, tower and cloud is runtime canvas vector art, and all sound is WebAudio synthesis.

Wintercrown Banners Auto Legion
冰与火题材的自动战斗爬层 Roguelike:开局三名士兵全自动混战,战后招兵买马、升级军团与战旗,二选一遭遇冒险,每 10 回合挑战冰霜巨人/永冬之龙。角色全部由程序化矢量部件 × 参数化骨骼动画实时生成,战场随章节演变(秋叶林地→永冬冰湖→余烬焦土),败北结算龙晶可永久强化。中英双语,移动竖屏优先,零图片资源、零外部依赖。

Beastholm — Isles of the Hundred Peaks
An isometric isle-defense diorama: raise towers and farms on a procedurally grown floating shelf, muster your own officers, and hold the road as beasts spiral in from the rim. A 16-isle campaign, eight age multipliers, age-aware buildings, and a leaderboard — every figure drawn at runtime in Canvas, all sound synthesized with WebAudio, zero image assets.

Paw Pop — 300 Levels Unlocked
Paw Pop is a delightful match-3 puzzle RPG with miniature diorama battles. Expanded with 300 fully unlocked levels to explore!

Beastholm — Isles of the Hundred Peaks
An isometric isle-defense diorama: build towers and works on a floating shelf of rock, run a gold-and-stone economy, and muster a company to hold your holt against the waves. Sixteen procedural isles, eight ages that multiply everything you build, and thirty age-aware buildings — all runtime canvas vector art with WebAudio-synth sound.

Beastholm — Isles of the Hundred Peaks
An isometric isle you build on, garrison, and defend in one living diorama — raise towers and farms along a spiral road, hold your holt against the waves, and advance an empire across sixteen procedural peaks. Every figure, tower and cloud is runtime Canvas vector art; all sound is WebAudio synthesis.

Obsidian Barricade Online
A clean 9×9 path-building strategy duel. Reach the far edge before your opponent — move, jump, and place two-space walls to block them. Play vs AI (3 difficulty levels), face-to-face on one screen, or online with a friend via a private room code. Touch-optimized with a sleek dark-canvas UI.

Beastrise — Ages of the Hundred Peaks
A lane siege fought up a tech tree: your keep, your officers and every wall re-forge themselves eight times as the empire advances from bone clubs and hide wraps through bronze and steel to rune-blades and a floating citadel. Both sides advance mid-battle, so every age you take is a wave you did not field — spend war-tallies on bodies now, or on the century. Pure runtime Canvas vector art, WebAudio sound, and ranked async play on the Paean leaderboard.

OTTERMOB — Lion City Romp
Lead a whole otter family as one squad through Singapore's canals. Numbers decide everything: one otter never dares a crocodile, nine can evict it. Rumble rival romps in comic dust-cloud brawls, march single-file across roads while traffic yields, charm citizens into photos, and weigh gangster muscle against city reputation. Clear a district and your grown pups stay behind as a branch family sending fish home, while you start small again one town further out. Meet other players on THE SANDBAR to wave and share a catch. Endless towns, wildlife, apex beasts, bandana skins.

Wintervale — Kingdom of the Long Winter
Keep the Great Hearth burning through the Long Winter in a cozy-bright medieval survival SLG. Haul your first night to dawn, rescue survivors on the frozen road, raise heroes and companies, and raid rival strongholds in seed-deterministic asynchronous PvP. Ink-outlined vector art direction remixed from Beastholm; gameplay, systems, economy and story are original.

FRUITCOIL: Orchard Path Puzzle
Guide colorful coils through 100 increasingly intricate orchard puzzles by matching fruit, clearing blockers, and mastering the escape order.

Demon Lord's Deep
A pixel reverse-tower-defense roguelite: you ARE the Demon Lord. Excavate the cursed deep, harvest glowing mana veins, raise a horde of imps, skeleton archers, hellhounds and gargoyles, hurl dark bolts, and defend your beating Demon Heart against endless raids of righteous heroes. Deterministic dungeon engine with a torch-lit attract demo that plays a real seeded run.

Rich Nine Realms
A Three Kingdoms fortune board game: roll dice, claim cities, hire legendary generals, duel rivals and besiege strongholds. Online multiplayer (up to 3) + cloud save. EN/中文.

Wintervale — Kingdom of the Long Winter
A cozy-bright survival city-builder in ink-outlined vector. Keep the Great Hearth burning through the Long Winter: rescue survivors on the road, raise heroes and companies, research, and raid rival strongholds in seed-deterministic asynchronous PvP. Art direction remixed from Beastholm; all gameplay, systems, economy and content are original.

Beastholm — Isles of the Hundred Peaks
A monster-breeding isle-defense game set across the Hundred Peaks of Beastholm. Hybridize beasts, muster companies of heroes, and hold your holt through six waves per isle, then sail deeper through Ages — with a living survey plate, local save, and leaderboard.

Sheepfold Split
Draw one freehand fence anywhere, block every route to 3–10 sheep, and hold the line against attacking wolves.

Aether Crown — Isles of Ascension
Merge legendary heroes, conquer floating islands, and reclaim enemy strongholds. A portrait-friendly fantasy battler with a 30-island campaign, daily expeditions, endless ascent, and local saves.

Legend of Wolong · 臥龍傳說
A Three Kingdoms collectible card game with 6,662 cards across 15 historical sets, including 72 Precision Annals and 500 Masterwork cards with independent rules and art, tactical AI, packs, deck building, and Paean SDK 1.6 room duels.

Beastrise — Ages of the Hundred Peaks
A lane siege fought across eight ages: every officer, weapon and wall is re-forged as your empire advances from bone and hide to rune-lit ascendant armor. Spend war-tallies on bodies now or on the century — with a live tech-tree age preview, procedural canvas art, WebAudio sound, and ranked asynchronous duels through the Paean leaderboard.