Dice games & apps
Creations tagged dice on 8x — every one is playable in the browser and open to remix.
135 creations · page 4 / 6

The Fate Dice — Roll, Spend and Hold the Festival Gates Against the Yokai
Play The Fate Dice — Roll, Spend and Hold the Festival Gates Against the Yokai — a browser mini-game.

Dice Veranda
The classic 13-category dice game on a Mediterranean veranda — tumbling 3D dice, live score previews, upper-section bonus strategy, solo and pass-and-play for up to four, with global high scores.

UNDERCROWN: The Face Below Pays for the Face Above Remix
UNDERCROWN is a deterministic dice + RPG roguelike about one conserved six-faced reliquary. Crown Saint, Bell Widow, Ivory Fang, Lantern Child, Ward Ox and Root Mother are permanent identities on the same physical cube. Choose a direction to tip: the face arriving on top casts its authored skill, while the selected rite determines which exact face bears the public Nail.

Ancient Camp Dice Duel
An original compact worker-placement dice game inspired by classic prehistoric resource games.

Sagrada Window Dice
Original compact stained-glass dice drafting duel inspired by modern classic window-building games.

Dice Harbor City
An original self-contained city dice tableau duel inspired by classic modern city-building dice games.

Ivory Dice Miko Rogue
Portrait pixel dice roguelike. Roll three dice, assign each die to Blade, Ward, or Heal slots, and survive a three-enemy shrine ladder.

Relic Dice Rogue
Portrait-first pixel dice roguelike. Players roll three dice, spend faces for

Saffron Dice Ronin Rogue
Portrait-first pixel dice roguelike. Roll three dice, tap actions to slash, guard, or heal, then survive yokai intent cycles across a compact room chain.

Dice Remix
A pixel-art **die-rolling logic puzzle**. A six-sided die tumbles cell by cell

Crystal Dice Bank Remix
A standalone portrait-first Casino template using fictional entertainment credits.

Dice Depth Roguelike Remix
Portrait-first roguelike dice combat template. Players spend deterministic dice rolls on Strike, Guard, Scout, and Rest actions, earn relics between encounters, and try to claim the depth crown.

Velvet Dice: Midnight Tables
An original offline race-board circuit with complete backgammon-style movement and AI opponents.

Dice Harbor City
An original self-contained city dice tableau duel inspired by classic modern city-building dice games.

UNDERCROWN: The Face Below Pays for the Face Above Remix
UNDERCROWN is a deterministic dice + RPG roguelike about one conserved six-faced reliquary. Crown Saint, Bell Widow, Ivory Fang, Lantern Child, Ward Ox and Root Mother are permanent identities on the same physical cube. Choose a direction to tip: the face arriving on top casts its authored skill, while the selected rite determines which exact face bears the public Nail.

Ancient Camp Dice Duel
An original compact worker-placement dice game inspired by classic prehistoric resource games.

Gilded Tengu Dice Pilgrimage
Portrait-first pixel dice roguelike built as a fully independent deployable game.

Pixel Lantern Dice Rogue
A portrait pixel dice-roguelike battle game. Players roll three dice, assign them to Strike, Guard, or Focus, and survive a chain of haunted lantern encounters.

Relic Dice Rogue
Portrait-first pixel dice roguelike. Players roll three dice, spend faces for

Sable Mask Dice Pilgrim
Portrait-first pixel dice roguelike. Select one of three dice and assign it to Strike, Ward, or Step while climbing a mask-haunted shrine path.

Moonrabbit Dice Delve
Portrait-first pixel dice roguelike about assigning rolled dice to shrine slots while delving through three monster floors.

Dice Merge Remix
A dice-themed **slide-and-merge** puzzle (2048 lineage). **Swipe** (or use the arrow keys / WASD) to slide every die one direction; two dice of the **same value** that collide **merge into the next value** (1+1→2, 5+5→6, then numbered 7, 8, 9…), and each die merges at most once per move. Every move that changes the board **drops a new low die** in an empty cell, so plan your slides to keep room. Build up to the **golden die** (`WIN_VALUE`) to win — and chain merges for a high score. When the tray fills with no equal neighbours it **locks** and the game ends.

Liar's Dice Remix
The bluffing dice classic, you versus a probability-savvy CPU. You each roll **five dice** under a cup — you see yours, never theirs. Players take turns **bidding** a quantity of a face across **all ten** dice ("three fours"), and every bid must be strictly higher than the last (more dice, or the same count of a higher face). **1s are wild** and count as any face. Instead of raising, you can call **LIAR** — the cups lift and everyone counts. If the bid holds, the caller loses a die; if it was a bluff, the bidder does. Lose all five dice and the match is over. Pure read-the-opponent tension, an

Dice Merge Remix
A dice-themed **slide-and-merge** puzzle (2048 lineage). **Swipe** (or use the arrow keys / WASD) to slide every die one direction; two dice of the **same value** that collide **merge into the next value** (1+1→2, 5+5→6, then numbered 7, 8, 9…), and each die merges at most once per move. Every move that changes the board **drops a new low die** in an empty cell, so plan your slides to keep room. Build up to the **golden die** (`WIN_VALUE`) to win — and chain merges for a high score. When the tray fills with no equal neighbours it **locks** and the game ends.