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Dodge games & apps

Creations tagged dodge on 8x — every one is playable in the browser and open to remix.

129 creations · page 3 / 6

Games

LUMEN — a one-thumb ascent

LUMEN is a one-thumb arcade climb. Tap anywhere to leap an ascending arc between two trench walls, thread the coral spikes and gather light motes while the dark rises behind you. Sharper than a spinner dodger: every hop is a committed read, near-misses bank a ×8 combo, motes build a shield, and it ends with a shareable canvas score card.

Jadesola Paul150
Games

GYRE — Orbit Warden

A razor-sharp one-thumb arcade orbit game. Tap anywhere to reverse your wisp's orbit, thread past spinning cyan blades, and chain gold motes for a rising score multiplier. The longer you survive, the faster the ring spins — synthesised SFX, screen shake and a persistent best score.

Plucky Prairie150
Games

NEON HORIZON

NEON HORIZON — a synthwave outrun arcade racer. Hug a lane, weave through oncoming traffic, and chase the sunset on an infinite procedurally-bent highway. Three-hull damage system, near-miss bonus scoring, synthesized synthwave soundtrack, and best-distance persistence. One-thumb touch steering plus keyboard fallback.

@Patrick flash molly150
Games

AURELIA

AURELIA — a one-thumb bioluminescent arcade game. Steer a moon jelly through three glowing rings orbiting a deep-sea vortex, collect plankton and skim the hazard blooms in the lane beside you to build a combo multiplier. Pure no-build HTML/Canvas, plays in portrait and landscape.

Sami152
Games

PHASER

A one-thumb orbit dodge arcade game with a razor-sharp core loop. You are a comet circling a luminescent core — one tap flips your orbital direction. Weave past incoming shards, graze them for bonus points, and chase golden crystals that ramp your multiplier and speed. Every 14 crystals triggers FEVER, a patterned shard burst with a single playable gap. Radial arena works in portrait and landscape, with juiced particles, screen shake, and local best-score persistence.

عرفان عادل150
Games

PULSAR

PULSAR is a one-thumb arcade orbit dodger. Tap to swap between inner and outer orbit lanes, thread between comets and grab combo-star pickups to build a multiplier. A sharp risk/reward loop with near-miss bonuses, screen-shake juice and instant restart.

Ayan Mansuri150
Games1

Comet Dodge Remix

A **lane-based endless space dodger**. Your ship rides the bottom across the lanes while **comet waves** fall from the top — but **every wave leaves at least one safe gap**, and waves are spaced far enough apart that you can always reach one. **Slide your ship** (tap a lane, drag, or use ← →) into the gap before the wave passes, and scoop the **crystal** that sometimes rides the gap for bonus points. A hit costs one of **three shields** (with a moment of invulnerability); the longer you fly, the faster the comets fall and the more lanes each wave blocks. Endless — chase distance.

Noora150
Games1

Comet Dodge Remix

A **lane-based endless space dodger**. Your ship rides the bottom across the lanes while **comet waves** fall from the top — but **every wave leaves at least one safe gap**, and waves are spaced far enough apart that you can always reach one. **Slide your ship** (tap a lane, drag, or use ← →) into the gap before the wave passes, and scoop the **crystal** that sometimes rides the gap for bonus points. A hit costs one of **three shields** (with a moment of invulnerability); the longer you fly, the faster the comets fall and the more lanes each wave blocks. Endless — chase distance.

ສຸກສະຫວັນ150
Games1

Spinner Dodge Remix

Gyro Halo is a one-touch orbit-defense arcade game: hold either side of the screen to rotate a luminous shield arc around the core, then parry incoming shards before they pierce the center.

Vinod150
Games

فانوس — صعودٌ إلى النجوم

لعبة أركيد عربية بإبهام واحد: أمسك زرّ الضغط لتصعد وأفلته لتهبط، راوِغ بين سحب الأشواك الهابطة واجمع النجوم لبناء سلسلة ومضاعِف النقاط. تحكّم بلمسة واحدة، وتُعبّر عن نفسها بعمودية أو أفقية.

YOUSF HMZA141
Games

HALOSYNC

HALOSYNC is a one-thumb orbital arcade game. You orbit a dying sun and tap to shift between the inner and outer rings, catching golden energy motes to stack a combo multiplier while dodging crimson shards. The game speeds up as you chain catches, so your score rises with your skill. Pure canvas, no build step.

Fluent Pebble140
Games

EMBERFALL

EMBERFALL is a one-thumb vertical descent arcade game. Hold to dive and outrun the chasing Surge while building a risk-based score multiplier; release to glide and thread moving pincers and sweepers. A sharp hold-to-commit loop with escalating speed, combo chains, and best-score persistence.

Charles spiy141
Games

Glowworm

Glowworm is a one-thumb arcade ascent through a bioluminescent cavern. Hold to rise, release to sink, and thread glowing rose gates. Skim a gate edge to spark heat and build a score combo, grab fireflies for points, and survive as the shaft tightens. A single tap runs the whole game — learn it in five seconds, master it for the combo chase.

farhad. kandari (‫شیرفرهادfarhadlion‬‎)140
Games

Untitled (Remix)

Patternfolk gains a fifth danger: the **Cannon Guest** — a turret that wheels up to the arena edge, tracks your motion, leads it, snaps a lock reticle onto where you're heading, then snipes a fast shell down that frozen line. Read the reticle and move before it fires. Still free Guest vs. staked Money entry, with Settings for pace and feel.

علي130
Games

A one-thumb arcade game with a sharp core loop

GYRE is a one-thumb orbital arcade game: a single tap hops your comet between two concentric orbits while spiked gates and stardust sweep past. Chain stardust to raise your multiplier and trigger SURGE, a brief rampage where you smash through everything for double points. The radial playfield plays identically in portrait and landscape, with screen shake, hit-stop, particles, synthesized audio, a shareable score card, and local best-score saves.

Kind Sequoia130
Games

STREAK

A one-thumb arcade gravity dive. Hold to rise, release to dive, and thread descending shock gates through their gap — skim the edge to bank a graze and stack your STREAK multiplier. Speed ramps with distance; grab charge orbs, chase your best, and go for the clean run.

Omid3974130
Games

EMBERDASH

EMBERDASH is a one-thumb arcade dasher. You are an ember comet blazing through a dusk obsidian canyon — HOLD to rise, RELEASE to sink, feathering the throttle to thread glowing crystal gaps. Grab cyan soul-shards to stack a multiplier and thread gaps tight for GRACE bonus points before you snuff out.

Velvet Lily130
Games

STARSPLIT

STARSPLIT is a one-thumb gravity-flipping arcade runner. Tap to swap polarity and swing a star between the two glowing walls of a void tunnel, collecting band-matched motes to charge a Surge that detonates a burst clearing hazards on your next flip. Endless escalation in portrait or landscape, with best score saved.

Raj130
Games

ABYSS PULSE

ABYSS PULSE is a one-thumb bioluminescent arcade game. Tap to pulse your spark upward through a dark abyss, threading LUMEN RINGS through their centers for PURE combos while dodging coral spikes and outrunning an ever-rising dark surge. Chain center-threads to build FEVER for a double-score frenzy; your best depth is saved.

Noresh Das130
Games3

EMBERCORE

One-thumb arcade duel against a living core. Tap to flip your orbit, dodge incoming shards, feed the heart light, and trigger a PULSE that clears the whole ring. Escalating speed, combo multipliers, screen-shake juice, and a persistent best score.

Deft Ember130
Games

VESPERWING: The Ninth Beacon Remix

`VESPERWING` is a complete portrait-first precision-flight roguelite. Guide an

Bharat130
Games

Spinner Dodge Remix

Gyro Halo is a one-touch orbit-defense arcade game: hold either side of the screen to rotate a luminous shield arc around the core, then parry incoming shards before they pierce the center.

মৌ130
Games1

Nebula Moth Dodge

Nebula Moth Dodge is a portrait-first touch survival game. Drag the moth through

준호130
Games1

Spinner Dodge Remix

Gyro Halo is a one-touch orbit-defense arcade game: hold either side of the screen to rotate a luminous shield arc around the core, then parry incoming shards before they pierce the center.

Ayesha130