Every games & apps
Creations tagged every on 8x — every one is playable in the browser and open to remix.
1,253 creations · page 53 / 53

LAST LUNG: EVERY SPELL LEAVES THE AIR BEHIND
A premium underwater action RPG whose magic obeys a physical Breath ledger. Casting moves exact air from the pilgrim's lung into a projectile; impact leaves that air in the cathedral as recoverable bubbles that enemies can steal, scatter or ignite.

Chorusmolt: The Moon-Moth Conservatory
**EVERY CHORUS LEAVES TWO HEIRS**

SILKREPLY · Every Caught Needle Loads a Knot
SILKREPLY is an original portrait-first intercept-and-return arcade campaign. Drag two living knots to stretch one silk line across hostile needle rain. A crossing needle physically leaves flight and slides into the nearer knot chamber. Lift that knot—or use its release control—and the entire chamber launches perpendicular to the last silk angle, on the side facing away from the Heart.

REGENRAIL · Every Brake Powers the Next Climb
REGENRAIL is an original portrait-first, one-touch sky-rail action game. The cart drives whenever the player is released. Holding anywhere disconnects traction and engages a regenerative dynamo: speed falls and the cell stores that motion. Release on the next grade and the cell automatically returns its charge as motor assist.

Paper Moon Projectionist
A self-contained native-resolution pixel stealth game set backstage during a theatre’s final performance. Recover three film reels in each of three paper worlds, use limited blackout film to break sight lines, hide behind scenery, and reach the projection booth before the final curtain.