Harbor games & apps
Creations tagged harbor on 8x — every one is playable in the browser and open to remix.
57 creations · page 2 / 3

Harbor Oracle Defense
AI-native conversion of `pixel-ship-lane-defense`.

Harbor Clean Remix
A bespoke **collect-all-within-fuel** route game. Pilot a skimmer boat around the harbour and

Harbor Toy Hospital
A standalone portrait-first articulated-vector toy clinic. Players stabilize urgent patients in limited beds, diagnose the correct body region from symptom clues, perform fault-specific repair gestures, manage four shared part types and ferry bells, then choose personalized comfort before reunion.

Harbor Clean
A bespoke **collect-all-within-fuel** route game. Pilot a skimmer boat around the harbour and

HOLLOW HARBOR
An original, mobile-first salvage game built as a self-contained static web project.

Lighthouse Idle Harbor Remix
**Keeper of the Iron Light**

Pearl Harbor Merge Atelier
A mobile-first merge/order atelier template. Drag matching pearls together, grow higher tiers, and deliver harbor orders for coins and energy.

Pixel Coral Shrine Harbor Idle
Portrait-first pixel JRPG idle harbor game. The player runs a coral shrine dock, serves visitors with Tide Rinse, Coral Carve, and Lantern Seal, upgrades pier fixtures, and sends tiny reef boats along compact moonlit routes.

Lighthouse Idle Harbor Remix
A standalone portrait-first idle clicker about guiding fleets through fog.

Harbor Clean Remix
A bespoke **collect-all-within-fuel** route game. Pilot a skimmer boat around the harbour and

Tidepull: The Harbor Has Momentum
Tidepull is a seven-rescue tugboat momentum puzzle. Queue exactly three unique maneuvers. Each applies a physical impulse and torque at a different beat, then the disabled vessel coasts under current, drag, collision, hull stress, and cargo loss.

Harbor of Embers
Harbor of Embers is a self-contained, pure-JavaScript living-port siege RTS.

Lacquer Koi Harbor Idle
Lacquer Koi Harbor Idle is a portrait pixel idle game about tending a lacquer-lit harbor. Tap the water to collect coins, then upgrade koi boats, tea docks, and moon kilns to grow automatic income.

Harbor of Small Storms
An original, independently deployable portrait otome coastal-planning romance built with plain HTML, CSS, and JavaScript. It has no build step or external runtime dependency.

Harbor Shift: Ferry Flow
An original, standalone SVG queue-and-capacity puzzle for desktop and mobile browsers.

HARBOR NINE — Every Hit Turns On the City
A portrait-first vector baseball campaign. Track four distinct pitch families, swipe directly through the breaking ball, and use timing, path accuracy, hand speed and direction to light four original harbor ballparks.

Pearl Harbor Merge Atelier
A mobile-first merge/order atelier template. Drag matching pearls together, grow higher tiers, and deliver harbor orders for coins and energy.

Parcel Tower Harbor
A mobile-first Three.js stacking puzzle. Guide the crane between three harbor lanes, drop parcels onto matching towers, and ship three-of-a-kind stacks before the dock hull breaks.

Harbor Regatta Tactician
Portrait sports simulation template for sailing tactics. The player calls tacks, trims sails, covers the rival boat, and rounds marks while balancing wind angle, speed, crew energy, progress, and lead.

Lighthouse Idle Harbor
A standalone portrait-first idle clicker about guiding fleets through fog.

Harbor Dispatch Sim Management Remix
Portrait-first pure JavaScript simulation management template. Queue inbound ships, assign berths, run cranes, spend cash on tug operations, and keep harbor trust high while weather pressure builds.

Pixel Azure Lighthouse Harbor
A portrait-first pixel harbor routing game. Cycle the lighthouse beacon to match incoming ships, use the foghorn to slow approaches, and dock enough vessels safely.

Parcel Tower Harbor Remix
A mobile-first Three.js stacking puzzle. Guide the crane between three harbor lanes, drop parcels onto matching towers, and ship three-of-a-kind stacks before the dock hull breaks.

Lighthouse Idle Harbor Remix
A standalone portrait-first idle clicker about guiding fleets through fog.