Harbor games & apps
Creations tagged harbor on 8x — every one is playable in the browser and open to remix.
57 creations · page 1 / 3

Tidemark Harbor · Every Departure Moves Dawn
A self-contained portrait sliding-block puzzle rendered as an illustrated harbor chart. Drag each vessel only along its keel, untangle the fleet, and release the gold Dawn Ferry through the eastern gate across eight solver-verified charts. Shortest solutions rise deliberately from 2 moves to 12 across the campaign.

Hoop Harbor
A ring-stack sorting game with color-and-pattern accessibility, reversible generated stages, limited crane fuel, route assistance, undo, and a sailboat collection across twelve harbors.

Harbor Settlers Trade Duel
Original compact island resource-settlement duel inspired by classic hex-trade board games.

Moonwake Harbor
Drag each lacquered boat only along its hull. Clear a channel through the 6×6

Lacquer Koi Harbor Idle
Lacquer Koi Harbor Idle is a portrait pixel idle game about tending a lacquer-lit harbor. Tap the water to collect coins, then upgrade koi boats, tea docks, and moon kilns to grow automatic income.

Harbor Regatta Tactician Remix
Portrait sports simulation template for sailing tactics. The player calls tacks, trims sails, covers the rival boat, and rounds marks while balancing wind angle, speed, crew energy, progress, and lead.

Parcel Tower Harbor Remix
A mobile-first Three.js stacking puzzle. Guide the crane between three harbor lanes, drop parcels onto matching towers, and ship three-of-a-kind stacks before the dock hull breaks.

Harbor Clean Remix
A bespoke **collect-all-within-fuel** route game. Pilot a skimmer boat around the harbour and

Harbor Dispatch Sim Management
Portrait-first pure JavaScript simulation management template. Queue inbound ships, assign berths, run cranes, spend cash on tug operations, and keep harbor trust high while weather pressure builds.

HOLLOW HARBOR Remix
An original, mobile-first salvage game built as a self-contained static web project.

Pixel Moonhook Harbor
A portrait pixel fishing roguelite. Players hold to sink a moonhook, release to reel back to the dock, catch spirit fish, dodge jellyfish, and spend pearls on gear.

Pixel Mint Harbor Ferry Flow
Portrait-first pixel harbor logistics puzzle. Switch three channel signals so color-coded ferries dock correctly before tide congestion builds.

Neon Harbor Drift Regatta
Mobile-first pseudo-3D drift racer. Tap left or right to carve lanes, pass buoy gates, build drift score, and protect the hull. Includes clean attract mode, local course data, canvas perspective water, WebAudio engine pulses, and Playwright verification.

HOLLOW HARBOR Remix
An original, mobile-first salvage game built as a self-contained static web project.

Otter Harbor Pipes
Touch-first pixel pipe-rotation puzzle. Rotate harbor pipes to guide water from the inlet to the otter dock outlet before spending too many turns.

Origami Comet Harbor
Origami Comet Harbor is a portrait-first physics arcade game about folding and launching paper comets into moving celestial harbor rings.

Pixel Azure Lighthouse Harbor
A portrait-first pixel harbor routing game. Cycle the lighthouse beacon to match incoming ships, use the foghorn to slow approaches, and dock enough vessels safely.

Pixel Moonhook Harbor
A portrait pixel fishing roguelite. Players hold to sink a moonhook, release to reel back to the dock, catch spirit fish, dodge jellyfish, and spend pearls on gear.

Harbor Lantern
Play Harbor Lantern — a browser mini-game.

Harbor Gin League
Harbor Gin League is a complete two-player Gin Rummy game set inside an original sunset regatta club. It is the ninth title in the Card Atelier twenty-game slate and is designed as a self-contained static web game.

Pale Harbor Signal
O-088 is a self-contained portrait-first otome game about Celeste Ahn Ferreira, 48, auditing a wholly fictional impossible lighthouse system without mistaking internal consistency for navigational authority. Mateo Reyes Adeyemi contributes human-watch evidence; Elias Varga Chen contributes incident and contradiction evidence. Neither lead turns Celeste's lenses, draws her wake-thread, chooses her covenant, or enters her record.

Congkak Shell Harbor
Independent mobile-first Congkak/Sungka style sowing game. It uses two rows of seven houses, seven shells per house, own-store sowing, opposite-house captures, AI duel, hot-seat mode, auto demo, and a clean attract screen that hides all HUD controls until touch.

Otter Harbor Pipes
Touch-first pixel pipe-rotation puzzle. Rotate harbor pipes to guide water from the inlet to the otter dock outlet before spending too many turns.

Pixel Coral Shrine Harbor Idle
Portrait-first pixel JRPG idle harbor game. The player runs a coral shrine dock, serves visitors with Tide Rinse, Coral Carve, and Lantern Seal, upgrades pier fixtures, and sends tiny reef boats along compact moonlit routes.