Pocket games & apps
Creations tagged pocket on 8x — every one is playable in the browser and open to remix.
125 creations · page 3 / 6

Velvet Orbit
A portrait celestial billiards campaign. Drag backward and release the ivory cue star, pocket every colored constellation, use cushions and brass pegs, and keep the black eclipse on the felt.

Moss Titan Pocket World
A portrait pixel godsim micro world. Players cast Rain, Sun, and Wind to manage water, food, moss, and a tiny population living on the back of a moss titan.

Pocket Links
A portrait-first **vector mini-golf** with real top-down ball physics. Nine

Pocket Rain Shrine
Pocket Rain Shrine is a portrait-first pocket god-sim. The first screen is a clean arcade demonstration, and touch reveals the HUD and blessing controls.

Pocket Party Circuit Remix
A standalone portrait-first party-game template.

Carrom Pocket
South Asian carrom for India, Pakistan, Bangladesh, and Sri Lanka. Flick the striker from the baseline to pocket white coins (and the red queen) into corner pockets. Black coins are obstacles — pocketing them is a foul.

Tower Defense Pocket Remix
A bespoke **classic route tower-defense** template. Raiders follow a fixed road

Emberwood Pocket Quest
Portrait-first touch pixel adventure inspired by the single-file Emberwood

Pocket Local · say it anywhere Remix
> Say what you mean in **any** language — especially the under-served languages

Pocket Menagerie
A compact touch-first memory and gesture game about awakening four tiny mail-order constellations. Watch the parcel's glowing stitch pattern, repeat it, then teach the revealed plush its own pocket motion.

Tower Defense Pocket
A bespoke **classic route tower-defense** template. Raiders follow a fixed road

Pocket Kaiju Bureau
An original portrait-first permit-routing game. Read the current civic ordinance, inspect a friendly monster's element, disposition, and scale, then drag its paper to the Harbor, Garden, or Skyline stamp before the service window closes. Every approved visitor physically joins the miniature city; every misroute or expired form reduces civic order.

Pocket Teahouse Idle
Pocket Teahouse Idle is a portrait-first cozy incremental game. Tea leaves, kettles, and cakes produce continuously, completed orders convert stock into coins, and station upgrades improve the production chain. The teahouse keeps working for a capped period while away.

Pocket Volcano Idle
A cozy-yet-dramatic **idle / incremental** game. Stoke a tiny volcano, ride its

BATTLE ROYALE POCKET Remix
A pocket battle arena with bots, shrinking danger, pickups, upgrades, coins, and short mobile rounds.

Pocket Oracle World
`app-pocket-oracle-world` is an AI-ready conversion of `ai-pocket-world`, a compact illustrated open-world route journal where players choose connected regions, manage energy and supplies, survey discoveries, and try to chart the atlas seed.

Pocket Archipelago Remix
Compact illustrated open-world exploration template.

Minute Machines: Pocket Lab
An original Three.js collection of short tactile experiments set in an after-hours miniature laboratory.

Pocket Terraform Sandbox
A standalone portrait-first sandbox builder template. Shape a 5x5 pocket island

FORMA CASA — Pocket Interior Bureau
A mobile-first spatial composition game inspired by the free-form client decorating loop of IMBA Games' *Kawaii Home Design*, transformed into an original 1984 Italian modernist design bureau.

Pocket Rune Forge Remix
A portrait-first idle crafting game. Tap a station to send the apprentice there:

Pocket Planetarium Keeper
A standalone portrait-first Three.js planetarium management game. Players seat interest-matched visitors, program authored constellations, tune a shader-driven optical instrument under a shared power budget, and trace real raycast star graphs for awe and revenue.

Pocket Circuit Menagerie
Play Pocket Circuit Menagerie — a browser mini-game.

Hedgewitch Pack · Every Pocket Brews a Fate
A portrait-first spatial inventory auto battler. Arrange twelve botanical remedies inside a 6×7 satchel; adjacency alters damage, poison, healing, guard, and cooldowns when the recipe fights four forest creatures.