Repair games & apps
Creations tagged repair on 8x — every one is playable in the browser and open to remix.
63 creations · page 2 / 3

Something Went Wrong
Community repair company-builder in a living voxel sky-island town. Something is always broken — answer the warning beacon, walk over, diagnose it with your own hands, fix and test it, get paid. Grow from one technician into a citywide crew: hire jogging repair techs, build out a workshop yard with a van, and keep running the town, its cafes, neighbours and koi pond, all in a cozy 3D world you can play in portrait or landscape.

Something Went Wrong
A cozy 3D voxel life-sim where every signal in the community is something broken — a streetlight, a boiler, a leaking main. Answer the beacon, diagnose and fix it with Wren's own hands, get paid, then grow a single toolbox into a citywide repair crew while tending neighbors, koi, hens and your own home.

Bathrina — Phone Repair Workshop
لعبة محاكاة لإدارة محل صيانة جوالات: أصلح شاشات مكسورة، بطاريات، منافذ شحن، أجهزة لوحية وسماعات إيربودز. اختر الأدوات الصحيحة (مفكات، مجفف حراري، مكواة لحام…) واضغط مطولاً لتنفيذ كل خطوة، ثم قيّم السعر بالريال السعودي وفاوض العملاء لربح المال والسمعة والبخشيش. لعبة ثنائية اللغة (عربي/إنجليزي) مع دليل تعليمي تفاعلي للمبتدئين.

Something Went Wrong
A cozy 3D voxel life-sim where the community is always breaking and you're the one who answers the beacon. Walk over, diagnose, and fix streetlights, mains, and boilers with your own hands — then grow from a single technician into a citywide repair company with hired crews, a workshop, and a dispatch mast, all while living in the town you keep running.

Something Went Wrong (Remix)
لعبة حياة وإدارة ثلاثية الأبعاد (فوكسل) تعيش فيها في بلدة يحدث فيها الأعطال باستمرار: عمود إنارة يموت، أنبوب ينفجر، غلاية تستسلم. أنت الشخص الوحيد الذي يصلح كل شيء — تتنقل، تشخّص، تفتح، تصلح، تختبر وتتقاضى أجرك. كرّر ذلك وستتحوّل من فرد بأدوات إلى شركة: وظّف فنيين، وسّع ورشتك بمركبة وورشة وسارية نداء، واستمر بالعيش في البلدة التي تحافظ على تشغيلها — مقاهيها، جيرانها، بركة السمك وجزر السماء.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose, open it up, fix it, test it, get paid. Fix enough and you stop being a person with a toolbox and start being a company — hire technicians, grow a yard with a van and a workshop, and keep living in the town you keep running. A cozy 3D voxel repair life-sim that grows from lone handywoman to citywide repair empire.

BRASSWAKE · Every Repair Moves the Waterline
An original portrait-first ship damage-control puzzle. Before each published wave, stage exactly one action: seal a breach with a heavy brass plate, pump a wet compartment, move the four-mass ballast trolley, or hold. Plates, bilge water, cargo and ballast share one longitudinal mass model. Their moment changes trim; trim changes which seam crosses the next waterline; the resulting leak adds more mass before the remaining compartments are evaluated.

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

DIALHEART: Every Repair Starts Another Motion
DIALHEART is an original five-patient surgical logic game. Rotate one of three eight-sector nerve rings and pulse. A clean connection wakes an organ; every organ already awake then autonomously rotates its declared ring. Reconnecting an awake organ causes recurrent overload, while waking multiple organs in one pulse causes crossfeed.

Voicing: Every Repair Changes the Song
An original deterministic fine-pixel luthier simulation. Seven commissions arrive as physical string instruments with open seams, shifted soundposts, mismatched bridge crowns, worn windings, slipping pegs and incorrect tension. The player inspects, loosens every string, preserves four labeled tray wells, lifts the bridge only after the body is unloaded, closes seams through method-specific clamp cycles, voices bridge and soundpost, restores or documents replacement strings, fits pegs, reassembles the same instrument, tunes exact witnesses and carries it intact into an eight-note recital.

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

Twin Orbit Repair Panic
Mobile-first two-side co-op panic game. Left and right taps move astronauts to matching repair stations, rewarding synchronized fixes while hull pressure ticks down.

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

HUSHWORK: Every Repair Leaves an Echo
HUSHWORK is an original deterministic fine-pixel asymmetric chase-rescue game. Mara, Ivo and Senn occupy exact rooms, Breath, Active, Hidden, Thread-Bound or Escaped state. One Listener occupies a real room and follows the strongest newest physical echo through the same eleven-door graph used by the crew.

HUSHWORK: Every Repair Leaves an Echo
HUSHWORK is an original deterministic fine-pixel asymmetric chase-rescue game. Mara, Ivo and Senn occupy exact rooms, Breath, Active, Hidden, Thread-Bound or Escaped state. One Listener occupies a real room and follows the strongest newest physical echo through the same eleven-door graph used by the crew.

Wordwork Relic Repair
A standalone portrait-first word-logic template.

TWIN ORBIT · One Hull, Two Hands Remix
A premium, self-contained real-time twin-routing disaster game. Ilya and Sato

Kintsugi Skyrail · Repair the Broken Dawn
A self-contained portrait Three.js runner about flying a porcelain courier across a fractured morning. Shift between three rails, vault shard barricades, fold beneath chime gates, avoid moving sweepers, collect living gold, and assemble celadon shields across a complete 900-metre run.

Twin Orbit Repair Panic
Mobile-first two-side co-op panic game. Left and right taps move astronauts to matching repair stations, rewarding synchronized fixes while hull pressure ticks down.

Repair Bay Dispatch Remix
Portrait business simulation template about a repair shop. The player accepts jobs, buys parts, books tech capacity, and closes shifts while balancing cash, backlog, reputation, rent, wages, and an expansion target.