Sakura games & apps
Creations tagged sakura on 8x — every one is playable in the browser and open to remix.
43 creations · page 2 / 2

Pixel Sakura Bento Rush
A portrait-first pixel cooking rush game. Players read the first customer ticket, tap ingredients into the tray, and serve before patience expires.

Sakura Isle Microgod
Portrait-first pixel micro god-sim. Select island tiles and bless them with rain, sun, or wind to balance water, food, deer, and sakura bloom.

Pixel Sakura Paper Mill Idle
Portrait-first pixel JRPG idle paper-mill game. The player runs a spring water paper workshop, serves artists with Fiber Soak, Petal Press, and Seal Sheet, upgrades the mill, and sends fiber teams along compact bamboo routes.

Sakura Relic Match Quest
A portrait-first match RPG where a shrine keeper swaps relic gems to cleanse yokai waves. Red blade relics strike, green leaf relics heal, moon relics build ward, flame relics soften enemy attacks, and petal chains add combo damage.

Sakura Kite Courier Tactics
Portrait-first small-pixel escort tactics game. Move a kite courier across a sakura courtyard, use Wind Slash to push yokai, and spend scrolls on wards before reaching the north torii.

Sakura Rift Shrine ARPG
A portrait-first pixel ARPG about guiding a shrine blade through a sakura rift, auto-slashing spirits, collecting charms, and surviving escalating waves.

Sakura Smoke Ninja Stealth
Portrait pixel stealth puzzle-action game where players drag a ninja through guard sight cones, collect three archive scrolls, use Smoke Veil and Shadow Step, then escape through the moon gate.

Sakura Ash Warden
Portrait-first pixel ARPG. Guard a shrine lantern, move through a compact sakura courtyard, slash ash spirits, and use Purify to clear clustered enemies near the gate.

Pixel Sakura Ronin Lane Guard
A portrait-first pixel action lane-guard game. Players move a ronin across three bridge lanes, cut enemies at the white timing line, and spend a full spirit meter on a sweeping slash.

Sakura Ronin Relay Tactics Remix
Portrait-first pixel tactics about escorting a courier through a sakura checkpoint. Tap a ronin, then tap an adjacent cell to move or an enemy in range to strike. Relay swaps let two allies exchange positions and open a route for the courier.

Pixel Sakura Ronin Lane Guard
A portrait-first pixel action lane-guard game. Players move a ronin across three bridge lanes, cut enemies at the white timing line, and spend a full spirit meter on a sweeping slash.

Sakura Rift Shrine ARPG
A portrait-first pixel ARPG about guiding a shrine blade through a sakura rift, auto-slashing spirits, collecting charms, and surviving escalating waves.

Sakura Ash Warden
Portrait-first pixel ARPG. Guard a shrine lantern, move through a compact sakura courtyard, slash ash spirits, and use Purify to clear clustered enemies near the gate.

Sakura Picross Quest
A portrait-first pixel Picross RPG about restoring shrine glyphs with careful nonogram logic. The game opens in a clean arcade attract mode, then reveals compact touch controls after the first tap.

Pixel Sakura Paper Mill Idle
Portrait-first pixel JRPG idle paper-mill game. The player runs a spring water paper workshop, serves artists with Fiber Soak, Petal Press, and Seal Sheet, upgrades the mill, and sends fiber teams along compact bamboo routes.

Sakura Bell Timing
Portrait-first pixel timing puzzle. Ring a swinging shrine bell inside the gold window to guide falling petals into cups and build a streak.

Sakura Spirit Inn Idle
Portrait idle management game about running a sakura spirit inn, serving guests, upgrading rooms, and compounding charm income.

Pixel Sakura Rune Link RPG
A portrait-first pixel link-match RPG where connected rune groups power attacks, healing, guard, and mana against intent-driven enemies.

Sakura Clockwork Fox Forge
Portrait pixel idle forge. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable workshop.