Strategy games & apps
Creations tagged strategy on 8x — every one is playable in the browser and open to remix.
276 creations · page 7 / 12

Ironoath — Three Kingdoms of Steel
A high-fantasy survival roguelike set in a steel-and-sorcery Three Kingdoms. Auto-cast six arts to five stars, swear six breakthroughs, and equip six gear slots that actually redraw your hero and pick your opening art. Raid grounds teeming with elites and warlords, ring arena crowns, forge custom heroes and beasts from parts, and chase the crown across forty-plus systems. Touch-first, no external assets, fully vector-rendered.

Bullet Foundry: Last Line
Forge ammunition through three risk-reward lanes, upgrade your squad, and survive 80 escalating zombie assaults and bosses.

Element TD Arcade - 元素防卫战
Six elements, branching towers, one line to hold. Earth splashes, fire burns, water slows, wind hastes, light empowers, dark shreds armor. A tower-defense arcade game with 6 levels + endless mode.

Sunken Glyphs
Restore a drowned 9×9 archive by completing lines and ancient 3×3 chambers.

SKYBREAK: Aegis Command
Clear random one-way fighter vectors, launch missile-limited squadrons, and defend a 30-point command tower across 100 escalating aerial-defense sorties.

Snowline
Place timber barriers on a storybook mountainside, then release the avalanche — protect the glowing huts, fill the catch-basins, and mind the wandering yeti across 16 verified levels.

AETHERBOUND — Sovereign of the Summoned Realm
An isekai fantasy empire-builder: summoned from Earth, you rule the fracturing realm of Aetheris. Run a living economy of grain, gold and legitimacy; choose a founding people from ten fantasy races (elves, harpies, dwarves, orcs, merfolk, beastkin, draconians, kitsune, naga, halflings); weave a pure-Aether power system across eight magic schools and eight attunement ranks; take branching side quests; uncover hidden mysteries; claim wild frontier lands. Five difficulties, a living canvas map, and a Royal Chronicler who reads your reign aloud. No sign-up.

Hotel Nocturne
Run a monster hotel by night. Screen travelers at the door, station demons and furnish each room, then decide how every soul leaves — content, charmed, or ascended to Heaven. Balance money, heat and the police to grow your legend in Heaven Points.

Emberveil Checkers
A polished draughts duel with a gauntlet hand that grabs and slides your pieces. English force-capture rules, chained jumps, mid-flight promotions, and a tactical Frost AI across three difficulty levels — play it solo or against a friend.

Lattice
A minimalist five-in-a-row duel set on a lattice of lines. Players drop ink (black) and vermilion (red) dots at the crossings — first to line up five of their color wins. Play a friend turn-by-turn, or outsmart a sharp computer opponent.

Ironoath — Three Kingdoms of Steel
A collectible tactics RPG set in a steel-forged Three Kingdoms. Recruit generals, war-beasts, dragons and hybrids, forge legendary gear and relics, then clash through story campaigns, the arena and rolling seasons. A deep, no-build canvas strategy game with gacha, duels and event leaders.

Halftime
Write a marching band field show, then run it live. On an aerial drill chart you place each form and pick the counts for every transition; the game solves individual paths for two hundred marchers. The craft is making a beautiful morph marchable — nobody over the step rate, nobody colliding, intervals even. Then take the field and call the step-offs against a real brass-and-battery arrangement. Caption judges score music, visual and general effect. Eight nights escalate: curved forms, rotating blocks, a company front, a picture closer, a half band, a rain-slick field.

Hogline
Skip a curling rink through the Norrland Bonspiel, one stone at a time. Every shot is three decisions: call line and weight with a single drag off the hack, release, then sweep live as the stone travels — because sweeping really does cut friction, stretching the stone further while straightening the curl out of it. Guards, draws, takeouts, freezes, the free guard zone, and whether to blank an end to keep the hammer. Six rinks, each with its own idea of the game, on ice that is keen, heavy, swingy or frosted.

Greenshift
Terraform a barren moon across a thousand years, from orbit. A dead world, a finite budget of effort, and a genuinely coupled climate model — energy balance, carbon cycle, ocean chemistry and biosphere all feeding back. You cannot micromanage a planet; you choose which slow processes to start. Vent volatiles, darken the ice, raise a magnetic shield, seed cyanobacteria and wait generations for oxygen. Then ADVANCE CENTURY and live with the answer. Four worlds, four strategies, and a legacy rather than a score.

Dustbot
You are a robot vacuum nine centimetres tall, woken on your dock in a house you have never mapped, with exactly one charge to spend. Played at ankle height through a tilt-shift lens, where a living room is a continent, a phone charger is a mountain range, and under the sofa is where the real dust lives. Drive blind and the coverage map draws itself behind you — that map is the real progress bar. Twelve days, deep pile that drinks your charge, doors to shove open, and Mabel the cat, who sheds and swats.

Emberwatch (Remix)
Survive the night in Emberwatch! Defend your campfire from waves of darkness creatures. Collect embers, build towers, upgrade your base, and use the Whirlwind ability to push back the horde. Touch-friendly with virtual joystick.

Arrowbound: Orbit
Unlock interlocked vectors, shatter starstone, and guide a rotating rainbow core through 200 unique progressive orbital puzzles.

Glyph Guardians: Adou
A vertical mobile glyph tower-defense game where Chinese character soldiers merge, awaken legendary heroes, and protect Adou across 30 campaign stages and 10 rotating maps.

VORTEX COUNTY
One county, one season, 1996. Read the sky, drive the section-road grid, put a probe in the tornado's path — and get out alive with the data.

Windworn Duels
Turn-based artillery duels between rival sky-fortress crews on fully destructible floating islands — 14 eccentric weapons, honest wind, sudden-death void, and a 12-battle campaign against escalating AI.

Spice Caravan
Route a desert caravan through oases, storms, and markets while balancing water and cargo.

Riverstead
A cozy river-valley village-builder economy sim: real supply chains carried by walking villagers along roads, four seasons that reshape the valley, six authored campaign scenarios, and a freeplay valley.

Iron Dawn (Remix)
Iron Dawn is a real-time strategy game that runs entirely in your browser. Build a base, mine ore with harvesters, queue up riflemen and vehicles, and out-maneuver an AI commander across a 56×56 battlefield — complete with fog of war, a live minimap, and touch-first controls for play on any device.

Presidente
A polished single-player take on the classic "President" shedding card game. Dump your hand before Ada, Marcus and Iris to be crowned President — match the table's set size with a higher rank, or pass and sit out the trick. Play a best-of match across rounds with the card exchange (Underdog trades their best card to the President), and build a saved career score across sessions. Touch-first, art-deco campaign-poster styling, plays in portrait and landscape.