3d games & apps
Creations tagged 3d on 8x — every one is playable in the browser and open to remix.
571 creations · page 8 / 24

OPERATION: ZERO HOUR
OPERATION: ZERO HOUR is a first-person 3D battle royale you play right in the browser. Drop into a sealed compound, loot ammo and medkits, out-gun 15 free-for-all AI operators, and survive the shrinking blue storm to earn WINNER WINNER CHICKEN DINNER. Full touch controls (thumbstick + drag-look + fire/ADS/reload/jump/crouch), recoil and headshots, hit markers, kill feed, tactical minimap and a mobile-first HUD. Pure Three.js/WebGL with no build step.

POLYTRACK 3D TIME TRIAL Remix
**Outrun the weather that remembers you.**

Aurora Sledline
A 3D arctic dog-sled racer. Drive a 6-dog team through frozen rivers, forest slaloms, open tundra, an ice cave, and a village finale under a growing aurora, racing 3 AI sleds for medals and a season championship.

Тихий Контракт — день/ночь и аварии
ТИХИЙ КОНТРАКТ — 3D симулятор убийцы. Теперь авария по вине водителя-NPC вообще не касается игрока: тела таких жертв помечены как «не твои», свидетели не вызывают полицию и розыск не растёт. Усилен контраст дня и ночи — днём ярко-голубое небо, солнце и светлое окружение, ночью темнота с фонарями и окнами; то же в системе освещения домов.

WILDREACH
WILDREACH is an open-world voxel wilderness RPG that runs entirely in the browser. Wield eight weapon kits with momentum combat, dodge rolls, directional blocking, a glider and wall-climbing across fourteen procedurally generated biomes full of creatures, towns, quests and boss-capped dungeons — all under a living day-night cycle and six kinds of weather. Craft gear, level a skill tree, and share one seeded world with friends.

NEOVICE // OVERDRIVE
NEOVICE // OVERDRIVE — a 3D open-world neon-city driving sandbox, no build step. Steal any car, run timed courier jobs for cash, and rack up a 5-star police chase you have to shake off. Procedural 225-block city, arcade drifting and nitro, synthesised radio, and thumbstick touch controls that work in portrait or landscape.

Aldrym — Éclos
Jeu 3D d'exploration, de capture et de combat de créatures au tour par tour, dans un univers 100% original. Parcourez cinq zones (ville, plaine, forêt, grotte, plage), capturez des Éclos avec des Orbes Glyphe, faites-les évoluer et affrontez des dresseurs PNJ. Buildé avec Three.js, contrôles clavier + tactile.

STEADFAST
STEADFAST is a wave-defense tactical FPS. Hold a lone forward outpost against Reaver, Gunner and Basilisk mechs — headshots score double, and you switch between rifle, SMG and shotgun, lob frag grenades and manage reloads to survive endless escalating waves. Desktop uses WASD + mouse pointer-lock; mobile uses a virtual joystick and on-screen fire/reload.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff and sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons ending in a boss floor, through a 15-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

Outlaw Rally
Rally 3D realista em Three.js (sem build). Corra estágios de cascalho contra o relógio, com checkpoints, dano do carro, poeira e split-screen para 2 jogadores na mesma tela. Offline-first, com corrida online por códigos de ghost: exporte sua volta, mande para um amigo e ele importa e corre contra o seu fantasma.

KILN
Throw a pot on a real wheel. The wall is a radius profile and the clay is conserved: widen it and it thins, pull it fast and it wobbles, take it past the limit and it tears. Match the commissioned silhouette, choose the glaze, then hold the firing curve without cracking the piece. Eight commissions from a plain cylinder to a moon jar.

Paean × 8x — Living Mark
A living 3D brand mark for Paean and 8x — one iridescent ribbon that GPU-morphs fluidly between ∞, P, and 8, along with the Paean/PAEAN wordmarks and a 2D vector print sheet. Interactive: drag to orbit, switch forms, toggle dark and light porcelain/neon stages, or export a square PNG.

Lumo Leap · 黎明浮岛
Lumo Leap 是一款卡通渲染风格(toon-shaded + 描边)的 3D 无尽跳跃游戏:操控会呼吸、会眨眼、跳跃时有挤压拉伸动画的小光灵 Lumo,在黎明天空的漂浮花园浮岛之间奔跑跳跃,收集金色光点触发连击倍率,踩上弹跳花垫飞向高空,随着速度不断加快挑战最远距离。单手轻触即可游玩,竖屏横屏皆可,分数与最佳纪录本地保存。

zombi oyunu yap bir silahımız olsun oyun yan eke
Ölü Vardiya 3D — YATAY (landscape) oynanan birinci şahıs zombi nişancısı. Dikey tutunca "telefonu yan çevir" ekranı çıkar ve başlarken tam ekran + yatay yön kilidi denenir. WASD ile yürü, fare ile nişan al, sol tıkla ateş et, sağ tıkla nişan al, E ile atıl; 1-2-3 ile üç silah arasında geçiş yap.

Emberline Express
Build a legendary train and command an auto-firing drone squad across 18 illustrated frontiers. This modular roguelite is now rendered through a cinematic 3D lens — with a longer 12-car train and amplified invasion effects, shockwave bursts, and deeper screen depth.

BlockVale — Voxel Survival
A mobile-first Minecraft-style voxel survival sandbox. Mine and place blocks, craft tools, explore biomes with trees, caves and villages, survive night zombies, and enter a lava-filled Nether via an obsidian portal — all with smooth touch controls, a day/night cycle, health/hunger and world saving.

CAMRY '03 GT — Circuit Runner
Race a stylized 3D 2003 Toyota Camry around a twilight speedway in a 3-lap time-attack arcade racer. Every sound effect — engine roar with gear shifts, tire squeals, wall impacts, countdown beeps and lap chimes — is synthesized live in WebAudio with no audio files. Touch-first controls, an all-original low-poly race livery, and it plays in both portrait and landscape.

TINY GT
Diecast-scale racing on real circuits — Monza, Suzuka, Spa, Silverstone and more rebuilt as tabletop miniatures from survey data, with real elevation (Suzuka's figure-eight flyover, the Raidillon climb). Six chunky toy GT cars lofted entirely from code (no model files), a tilt-shift camera selling the 1:64 scale. Race five AI rivals with slipstream duels, flame-spitting nitro, sideways drifts, guardrail sparks and crumpling bodywork.

نَيّر — مجسم إنسان مولّد
مُجسّم إنسان ثلاثي الأبعاد نحتيّ وفنّي مبني من قطع ناعمة، يُدوَّر باللمس ويقرَّب بإصبعين، مع أربع لوحات ألوان قابلة للتبديل، ويمكن تصديره كحلقة متحركة سلسة (WebM) أو لقطة PNG — عمل فنّي توليدي تفاعلي.

Paean × 8x — Living Mark
An interactive 3D brand identity for Paean and 8x: one ribbon of light that GPU-morphs between the infinity, P, and 8 glyphs plus their wordmarks. Drag to orbit with inertia, tap the dock to flip forms, toggle dark/light stages, and export a deterministic 2048×2048 logo PNG. Pure HTML + three.js, no build step.

TIDEPOOL
Tend a rock shelf through a season of tides. Algae feeds limpets, limpets feed crabs, mussels filter the tide and starfish work through the mussels — and nothing on the shelf crosses a channel unless you carry it. Three interventions a tide, and the tide goes further out every day.

Headlong
Professional high diving from Mediterranean sea cliffs. Declare a real dive code before you climb — somersaults, twists, tuck or pike or straight — and that sets your degree of difficulty. Then it is only shape: time the take-off to the crew's swell window, tuck to spin faster, open out to slow down, twist while straight, spot the water and arrive vertical with nothing left over. Rotation is real angular momentum, budgeted across three seconds of air. Seven judges raise cards, the middle three are multiplied by what you declared, and fifteen rounds across five cliffs decide the season.

Powder Line
Carve one endless sunset mountain. Powder Line is a cel-shaded snowboarding game: lean with one thumb to carve clean arcs through orange gates, pop off wind lips, spin and grab, and land within 25 degrees to keep your line alive. Three zones (groomed Lift Line, deep Backcountry powder with cliffs, icy Glacier with crevasse gaps), twelve challenge trails that each teach one skill, ten named tricks, and a longest-line leaderboard. The run lasts one sunset.

LUMINARA Digital Planetarium
Browse 35 interactive exhibits across thirteen walkable 3D galleries: controllable worlds, real observatories and open data, dated SGP4 orbit control, human-spaceflight engineering, the ISS, and authoritative spacecraft artifacts.