Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
2,403 creations · page 6 / 101

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you're a sly fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey while dodging patrol cones, warp home through the roots, and let your woodland web-shop auto-sell the haul. Hire rabbit, mole and badger couriers, build burrow homes, crack all three farms, and grow an underground empire.

ECHO GUARDIAN
You are the ECHO GUARDIAN, a sonic sentinel in an emerald sea. Tap to emit resonant shockwaves that destroy incoming dissonance entities before they breach your core. Features 5 enemy types including the pulsing Pulsar, chain combo scoring with precision bonuses, a RESONANCE overdrive that clears the screen, escalating wave difficulty, and local high score persistence. Neon emerald/cyan aesthetic on deep space.

EMBERSTORM
You are a volcanic core at the heart of a deep mountain. Tap to ERUPT — emit a molten blast wave that shatters encroaching frost crystals. Chain precision combos, charge your OVERDRIVE for a screen-clearing eruption, and survive escalating waves. Features 4 enemy types (splitter, phantom, shielder, warper), proximity-based precision scoring, combo multiplier, escalating difficulty, and local high-score persistence. Fiery orange/red/gold neon aesthetic on deep charcoal space.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you are a sly fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey while dodging patrol cones, warp home through the roots, and let your woodland web-shop auto-sell the haul. Build burrow homes, hire rabbit, mole and badger couriers, crack all three farms, and grow an underground empire.

BOUNCEBERRY · one-thumb charge-jump arcade
A berry-jam one-thumb platformer: hold to charge your raspberry jelly hero, release to leap, and land on the checkered flag. 24 hand-tuned levels across three berry worlds (Jam Cove, Berry Peaks, Neon Orchard), a hidden star in every level, airborne CHAIN combos off springs and bumper balls, and 7 unlockable berry skins from Raspberry to the secret Aurora. Snappy and juicy — the attract-mode demo is the game's own AI solving the real levels.

Shiba & Money: Bladeward Duo (Remix) (Remix)
Same-screen two-hero co-op voxel slime roguelike. Bun the sword-and-shield shiba Warden teams up with Money the Cat — an armored shield-only vanguard — under a steady, motion-sickness-friendly fixed camera. WASD/left thumb steers Bun, arrows/right thumb steer Money; attacks are automatic. 17 slime species, 4 bosses, forge paths from wood to crystal, dual upgrade system, meme bark/meow voice lines, and a full bestiary codex. Solo modes also available.

Block Dungeons Arcade
A four-seat co-op arcade dungeon crawler on a voxel engine. You take one

SNAPJAW — Hunt & Evolve
SNAPJAW is a pixel predator-arcade where you play a hungry crocodile on the hunt. Gulp whatever fits in your jaws and stalk what doesn't — creep through the reeds, strike from behind, bite and run. Every meal feeds your bite force: your body visibly grows from hatchling to primeval monster as you eat your way through four wilds — the marsh, cinder fields, midnight shelf, and hollow badlands where apex giants roam.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you are a sly fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey, dodge patrolling cones, dive back into your burrow and warp home through the roots — then let your woodland web-shop auto-sell the haul. Hire rabbit, mole and badger couriers, build burrow homes, crack all three farms, and grow an underground empire.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you're a sly fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey while dodging patrol cones, warp home through the roots, let your woodland web-shop auto-sell the haul, and grow a burrow empire with hired rabbit, mole and badger couriers — crack all three farms and establish your underground empire.

A one-thumb arcade game with a sharp core loop
PULSEBURST is a one-thumb arcade game where you are a living ember-heart. Tap to pulse — hold to charge a devastating BURST. Destroy shadow-crysts before they snuff you out, collect ember motes to cool down, and manage your overheat meter. Features chain combo scoring, INFERNO SURGE events, 4 enemy types, and local high-score persistence. Warm crimson/gold neon aesthetic.

A one-thumb arcade game with a sharp core loop
PULSAR SENTRY is a one-thumb resonance arcade game. You are a cosmic sentinel at the heart of a dying star — tap to emit a resonance pulse that shatters incoming void shards before they breach your core. Chain proximity combos for precision bonuses, charge your SURGE meter for a screen-clearing blast, and survive escalating waves. Emerald/teal/cyan neon aesthetic on deep space.

A one-thumb arcade game with a sharp core loop
PULSARION is a fiery one-thumb star pulse arcade. You are a pulsar star at the center of a dark void — tap to emit a coronal shockwave that incinerates incoming void shards. Land precision kills (outer ring) to spawn EMBER ORBITERS — fiery defenders that circle your core and auto-zap nearby enemies. Chain combos, charge your SOLAR FLARE for a screen-clearing supernova, and survive escalating waves. Deep crimson/gold aesthetic on a burning starfield with local high-score persistence.

Shiba & Money: Bladeward Duo (Remix)
Bun & Money: Bladeward Duo is a same-screen two-hero co-op voxel slime roguelike. Bun the sword-and-shield Shiba Warden teams up with Money the armored shield-charging cat under a fixed steady-cam — zero camera shake, motion-sickness friendly. Left half steers the shiba, right half the cat; attacks are automatic. 15 slime species, wood-to-crystal forge paths, bark/meow skill calls, and a proven winnable campaign.

PULSAR — One-Thumb Arcade
You are a dying star at the center of deep space. Tap to emit gravity pulses that destroy incoming void fragments before they breach your core. Chain combos for multiplier scoring, destroy enemies closer to center for PROXIMITY BONUS, and survive the GRAVITY SURGE — a screen-clearing stellar implosion. 4 enemy types (Ember, Crystal, Juggernaut, Phantom), escalating difficulty, local high-score persistence. Fiery orange/amber neon aesthetic on deep crimson space.

SNAPJAW — Hunt & Evolve
A predator-arcade of hunting and evolving. You are a little crocodile with a big appetite: gulp whatever fits in your jaws, and stalk whatever does not — creep through the reeds, strike from behind, bite and run until the giant falls. Every meal feeds your bite force and your body visibly grows from hatchling to primeval monster, eating your way through four wilds: the marsh, the cinder fields, the midnight shelf, and the hollow badlands where apex giants roam.

INFERNOSURGE
INFERNOSURGE is a fiery one-thumb arcade game. You are an inferno core at the center of the void — tap to erupt a shockwave that incinerates incoming cinders. The FUSION system rewards close-range kills (inner 30% zone) with bonus points and Fusion Burst charges. Chain combos, survive escalating waves, and manage your heat. Features 4 enemy types, wave escalation, and persistent high scores. One thumb, molten tension.

A one-thumb arcade game with a sharp core loop
PULSAR is a one-thumb heartbeat arcade game. You are a cosmic neutron star at the center of deep space — tap to emit shockwave pulses that destroy incoming rift shards before they breach your core. Features 4 enemy types (splitter, phantom, shielder, warper), chain combo scoring, a SUPERNOVA screen-clearing blast, and a unique RHYTHM system that rewards tapping in sync with the pulsar's heartbeat for massive score multipliers. Warm amber/ember neon aesthetic on deep space. Local high-score persistence.

EMBERGUARD
Vous êtes le gardien d'une braise au centre de l'arène. Tapez pour émettre une onde de chaleur qui détruit les éclats de ténèbres qui foncent vers votre cœur. 4 types d'ennemis (fendeur, fantôme, bouclier, téléporteur), combo avec bonus de précision, jauge INFERNO à charger pour un blast qui nettoie l'écran, et vagues d'intensité croissante. Esthétique néon feu/braise — un pouce suffit.

PULSE GUARDIAN
PULSE GUARDIAN is a one-thumb arcade game. You are a guardian core — tap to emit expanding shockwaves that destroy incoming shards before they breach your heart. Features 4 enemy types (basic, splitter, phantom, warper, shielder), chain combo scoring, overdrive meter with screen-clearing blast, precision bonus zones, escalating wave difficulty, and local high score persistence. Neon green/cyan aesthetic on deep space.

A one-thumb arcade game with a sharp core loop
BONFIRE is a one-thumb arcade game where you're a campfire in a dark forest. Tap to FLARE — a fire pulse that destroys night-creatures drawn to your light. Destroy them close to the fire for 3x EMBER BONUS. Features 4 enemy types, chain combo scoring, BLAZE events, and fire-extinguished game over. One thumb, warm glow, endless tension.

A one-thumb arcade game with a sharp core loop
SURGEBOUND is a neon cyberpunk one-thumb arcade game. You are a digital core — tap to emit debug pulses that destroy incoming glitches. The CHARGE system is your risk/reward: pulsing builds charge for wider pulses, but overcharge locks you out. Close-range kills drop data fragments — 3 triggers SURGE MODE for rapid-fire pulses. Features 4 enemy types, chain combos, wave escalation, CYBER ATTACK events, and local high scores.

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp whatever fits in your jaws, stalk the rest through twilight wilds — marsh, cinder fields, midnight shelf, and hollow badlands — and grow visibly bigger with every meal. New dusk palette: deep violet nights, teal marsh water, and amber firefly glow.

SNAPJAW
SNAPJAW is a one-thumb predator arcade about hunting and growing. Play a hungry crocodile: gulp whatever fits in your jaws, and stalk what doesn't — creep through the reeds, bite from behind, and run before the giant bites back. Every meal feeds your bite force; your body visibly grows from hatchling to primeval monster across four wilds, from the marsh to the cinder fields, the midnight shelf, and the badlands where apex giants roam.