Command games & apps
Creations tagged command on 8x — every one is playable in the browser and open to remix.
34 creations · page 1 / 2

SKYBREAK — Aegis Command
`SKYBREAK: Aegis Command` is a portrait-first Three.js strategy arcade game that fuses a one-way launch puzzle with live aerial tower defense.

Clockwork Reef Command: Atlas Cube
A touch-first 3D defense adaptation of the core visual and systems premise in

Flak Rift Command
Play Flak Rift Command — a browser mini-game.

IRON COMMAND
A standalone mobile-first hybrid RTS/FPS military-diorama game adapted from the original: command squads and armor from above, then drop into first-person to turn the tide yourself.

Orbit Command RTS Remix
A standalone portrait-first RTS-lite template. Select a fleet type, tap orbital nodes to send squads, build income, and capture the map before a rival fleet takes control.

Crimson Command
Crimson Command is a portrait-first mobile RTS built as a static site. It uses `index.html` as the entry point, code-defined pixel units and buildings, canvas gameplay rendering, and a Three.js overlay for glowing bullets, missiles, shock rings, and explosions.

Orbit Command RTS
A standalone portrait-first RTS-lite template. Select a fleet type, tap orbital nodes to send squads, build income, and capture the map before a rival fleet takes control.

Music Career Management
An interactive virtual robot companion that responds to your voice and typed commands with animated expressions and actions. Give it commands like dance, jump, wave, sing, think, or salute — and watch it come to life with real-time canvas animations!

Outpost Lane Command
Portrait-first RTS-lite lane command game. Players mine ore, rotate between

Clockwork Reef Command: Atlas Cube Remix
A touch-first 3D defense adaptation of the core visual and systems premise in

Lanternwake: Storm Rescue Command
An original portrait-first action-rescue game inspired by the durable mobile loop of steering, auto-target combat, pickup, extraction and vehicle progression.

Clockwork Reef Command
An original touch-first 3D reef-defense game. Place three types of directional

IRONMOLE / COMMAND
重型攻城载具的互动指挥台。此目录可直接作为静态站点根目录部署,无构建步骤、无外部运行时请求。

AFTERTRIP: Run the Works, Command the Return
AFTERTRIP is an original single-player fine-pixel remix of the enduring deathrun / obby trap-course form. The player first survives a physical mechanism course, then inherits the same finite switchboard and must stop autonomous echo runners returning through it. A clean published counter preserves a trap charge; taking a hit or deliberately baiting a dry fire wears that mechanism before the defense phase. Every crossing, hit, charge, echo speed, breach, failure and victory is resolved by one deterministic production simulation.

Starforge 4X Command
Portrait-first micro 4X strategy template set in a compact star map: scan sectors, claim colonies, build starbases, launch fleets, and clear pirates before the council turn window closes.

Aetherfront: Skyfoundry Command
A self-contained, touch-native real-time strategy game for the browser. Command

Orbit Command RTS Remix
A standalone portrait-first RTS-lite template. Select a fleet type, tap orbital nodes to send squads, build income, and capture the map before a rival fleet takes control.

COBALTHEART: Frontier Command
One rally signal commands the mine, the convoy, and the firing line.

Outpost Lane Command Remix
Portrait-first RTS-lite lane command game. Players mine ore, rotate between

Sky Strike Command
Play Sky Strike Command — a browser mini-game.

Cinderwake Command
An original portrait-first survival 4X command game for touch and mouse. Keep the Cinder Beacon alive, chart a route across floating volcanic isles, build a compact fleet, retain the evidence of a failed expedition, and take the Crown Vent before the ash front closes.

Clockwork Reef Command: Atlas Cube Remix
A touch-first 3D defense adaptation of the core visual and systems premise in

IRON COMMAND Remix
A standalone mobile-first hybrid RTS/FPS military-diorama game adapted from the original: command squads and armor from above, then drop into first-person to turn the tide yourself.

MISTRUMENT: Every Command Moves the Liar
An original portrait-first tactile deduction game set inside a drowned glass-chapel bathyscaphe. One gauge always mirrors its true value. Every command moves the fault to a new circuit node, then reverses that newly faulted system's physical response.