
雷霆无限 · Thunder Infinity
雷霆无限:在封闭太空管道中驾驶战机无限飞行,拖动操控、自动开火,躲避陨石与敌机、拾取金币升级,升级时从技能卡中选择强化。含中英双语设置与自动演示模式。
Creations tagged endless on 8x — every one is playable in the browser and open to remix.
56 creations · page 2 / 3

雷霆无限:在封闭太空管道中驾驶战机无限飞行,拖动操控、自动开火,躲避陨石与敌机、拾取金币升级,升级时从技能卡中选择强化。含中英双语设置与自动演示模式。

CINDER is a one-thumb orbit arcade: you are a spark circling a dying ember core, and a single tap flips your direction. Weave through falling shards, graze them for combo multipliers, catch drifting embers, and detonate a supernova flare — all inside a hand-tuned 60fps canvas loop that plays equally well in portrait and landscape.

Simulador de camiones en primera persona con vista pseudo-3D: acepta contratos en el tablero, recorre autopistas infinitas con curvas, colinas y tráfico, recoge bidones de diésel y cajas de repuesto, y entrega la carga intacta y a tiempo para ganar más. Se conduce con volante, gas y freno, tanto en vertical como en horizontal.

PULSAR is a one-thumb arcade orbit game. Your comet circles a glowing pulsar: tap anywhere to reverse direction, weave around crystal barbs, and snatch fading shards to build a combo multiplier before the orbit speed climbs out of control. A sharp, session-based risk/reward loop that stays fully playable in portrait or landscape.

RUSTWAKE — a one-thumb dusk-highway combat racer. Your armored interceptor's gun fires itself, so you play by steering: line up kills, chain combo multipliers, dodge raider fire and scoop scrap to upgrade the gun. Endless escalating waves across a sun-scorched desert highway, with portrait + landscape play, WebAudio SFX and a local best score.

Falling wooden blocks with a twist: after a row clears, loose chunks tumble down and can clear more rows in a chain. Tap, drag and flick to play.

A little rocket orbits a planet. Tap to fly off along the tangent and let the next planet's pull catch you. Hop from world to world — small moons, drifting planets and asteroids further out.

An independently deployable, plain-JavaScript endless roguelike built from the restored art archive of `game-wow`.

Trenchlight is a one-thumb deep-sea arcade dive: hold to swim a glowing fish through the dark trench, gather pearls to keep your light alive, and dodge drifting jellyfish and urchins. This build makes the main action unmissable with a pulsing "Dive in" call-to-action, a live UI-free attract demo behind the title, a compact how-to-play strip, and gentle first-run coaching so new players understand the controls and the goal instantly.

Explore an endless dinosaur frontier: larger connected maps, sliding fortress gates, robot dogs and drones, and armor that travels with you. Choose four new dinosaur species. Fly a Pteranodon through monthly Sky Migration events (5–7, 15–17, 25–27, UTC+8), with free practice anytime. Collect 15 mechanical cosmetics, save to the cloud and exhibit in 8-player Forge Rooms. Remixed from SKULLFORGE: LAST CITY by Jane and TITANFORGE by João.

Deepglow is a one-thumb tether-swing arcade dive into an abyssal trench. Tap to let go of your glowing tether and tap again to latch the next vent — time every release to thread pearls, dodge drifting urchins, and outrun the dark closing in behind you. Chain vents to multiply your score and chase your deepest descent.

Tap to turn and keep the ball on a zigzag of floating tiles. Gems on the way, tiles crumbling behind, and it keeps getting faster.

TIDELANTERN is a one-thumb abyss dive: hold anywhere to rise, release to sink, and swallow drifting plankton to keep your lantern burning as you fall deeper. A snaking bioluminescent trench, jellyfish and spiked mines, combo multipliers and a persisted best-depth make every dive a clean risk-and-reward loop.

A cozy one-thumb knitting arcade. Steer Granny to catch the yarn strand matching her NEXT stitch colour while dodging black tangles. Five stitches finish a row, the pattern rotates, the storm speeds up and her blanket grows — how long can she keep knitting?

SILKLINE is an original skybound web-slinger. Hold anywhere to fire a web and pendulum-swing across an endless procedural megacity, chain momentum, punch drones out of the air, then ride the Skyward Gate into orbit and shatter planets. Six rotating city biomes, combo scoring, and a saved best run.

Tap anywhere to leap your ember wall-to-wall up a collapsing burning tower — one thumb, nothing else. Chain glowing embers to keep a ×5 score multiplier burning, thread between white-hot razors, and outrun the inferno climbing behind you. Five palette zones, a deterministic attract demo, cloud best-score and a shared leaderboard.

An endless match-3 garden: swap blossom candies, chain rockets, bombs, prisms and novas, and clear procedurally generated levels forever.

A one-thumb arcade survival game about guarding a lone light in the deep. Hold to gather charge, release to unleash an expanding ward that shatters the dark things drifting in — time each release, chain kills for score multipliers, and outlast the escalating surges. Best score is saved locally and synced to the leaderboard when you're signed in.

Painted toy blocks tumble down a belt, turning a new face up on every beat. Catch each one when the colour you need is on top and fill the crate with lines of three.

PULSAR — a one-thumb arcade game with a razor-sharp core loop. Tap anywhere to reverse your orbit, thread the gaps between sweeping flare beams, harvest motes to build a combo, and fill the charge meter to unleash SURGE: a few seconds of invulnerability where you smash through beams for double score. 60fps canvas, fully portrait + landscape, procedural WebAudio, best score saved to the cloud leaderboard.

A gravity-shifting platform runner where the world rewrites its own physics law every few seconds — low gravity, high gravity, reverse gravity, or a blacked-out Shadow World. Collect glowing stars to keep your light alive, dodge the shadow wisps, and survive as many law shifts as you can. Touch-first with one-thumb pads, an autonomous attract demo, and a persistent best score.

PORCELAIN — a one-thumb horror survival game. You are the night guard of an old doll factory: HOLD to sweep your lamp and shatter the porcelain dolls creeping out of the dark, RELEASE to let your battery breathe, and survive until dawn. Each night is longer and crueller. · پۆرسلەین — یارییەکی ترسناکی بەرەبەیان بە یەک پەنجە: دەست بگرە بۆ ڕووناکی و شکاندرێژی بوکەڵەکان، دەست هەڵگرە بۆ چاککردنەوەی باتری و تا بەرەبەیان بژیت.

ONE WAY — un arcade vertical de un solo dedo donde solo puedes subir: nunca frenas, nunca vuelves. Mantén el lado izquierdo o derecho para virar tu chispa de brasa, atraviesa las válvulas de una sola dirección, recoge motas de luz para encadenar combos y asciende una chimenea de roca que se estrecha sin parar. Modo demo autónomo, mejor puntuación guardada y soporte para vertical y horizontal.

رامبلفیست یک بوکس دو انگشتی است: هر شست یک دست. انگشت را نگهدار تا آن دست گارد بگیرد و با ضربهی سریع همان انگشت مشت بزن. مهارت اصلی همان لحظهی طلایی است — با یک انگشت ضربهی حریف را دفع کن و همزمان با انگشت دیگر شمارهزنی کن. یک گانتلت بیپایان از شش حریف با سبکهای متفاوت، افکت ضربه، حالت نمایش خودکار و ذخیرهی رکورد.