Fallen games & apps
Creations tagged fallen on 8x — every one is playable in the browser and open to remix.
19 creations

TURNCOAT: Every Fallen Banner Joins the Other Gate Remix
TURNCOAT is an original five-muster line-wars queue puzzle. Two public FIFO armies face across one castle bridge. Challenge compares their front soldiers through a cyclic arms law: Blade takes Bow, Bow takes Pike, and Pike takes Blade. The defeated physical soldier does not disappear. The winner returns to the winning queue first, and the loser turns their banner before joining immediately behind them. Every clash therefore rewrites both the current allegiance map and the future matchup order.

MORTSEED · Every Fallen Beast Wants Back
MORTSEED is a complete portrait-first action survival game about closing hostile lineages. The moon sickle attacks automatically, but every slain beast becomes one physical seed with a visible hatch clock. Reach the seed to harvest its name; miss it and that same lineage returns at a stronger tier.

STRATACROWN: The Fallen Become the Field Remix
STRATACROWN is an original, portrait-first succession-terrain auto-chess. It remixes the enduring Minecraft biome-mod promise—many destinations with distinct ecology and material identity—into a formation game with one irreversible law:

TURNCOAT: Every Fallen Banner Joins the Other Gate
TURNCOAT is an original five-muster line-wars queue puzzle. Two public FIFO armies face across one castle bridge. Challenge compares their front soldiers through a cyclic arms law: Blade takes Bow, Bow takes Pike, and Pike takes Blade. The defeated physical soldier does not disappear. The winner returns to the winning queue first, and the loser turns their banner before joining immediately behind them. Every clash therefore rewrites both the current allegiance map and the future matchup order.

STONECAST: Every Fallen Beast Bends the Next Bolt
STONECAST is an original portrait-first ricochet hunt built as local HTML, CSS and classic JavaScript. Choose one of seven vertical shafts and loose a Sunspike into a moon crypt. An Ember Ram turns the bolt right, a Veil Moth turns it left, and a Crown Hydra forks it both ways. The first hit petrifies that exact beast in that exact cell; every later bolt collides with the retained body.

STRATACROWN: The Fallen Become the Field
STRATACROWN is an original, portrait-first succession-terrain auto-chess. It remixes the enduring Minecraft biome-mod promise—many destinations with distinct ecology and material identity—into a formation game with one irreversible law:

SILKCUT · Every Fallen Rival Anchors the Next Recall
SILKCUT is an original portrait-first real-time arena game with one input and one physical law. Hold and drag to move the Lantern Moth while rivals, contact pressure and aimed needles remain live. The current anchor and every deliberately touched brass pin form one finite authoritative tether. Release to retrace that exact polyline at lethal speed. Only recall can cut, and the final rival killed in traversal order relocates the stable anchor to its exact fall coordinate.

Velvet Orbit
A portrait celestial billiards campaign. Drag backward and release the ivory cue star, pocket every colored constellation, use cushions and brass pegs, and keep the black eclipse on the felt.

MORTSEED · Every Fallen Beast Wants Back
MORTSEED is a complete portrait-first action survival game about closing hostile lineages. The moon sickle attacks automatically, but every slain beast becomes one physical seed with a visible hatch clock. Reach the seed to harvest its name; miss it and that same lineage returns at a stronger tier.

STONECAST: Every Fallen Beast Bends the Next Bolt
STONECAST is an original portrait-first ricochet hunt built as local HTML, CSS and classic JavaScript. Choose one of seven vertical shafts and loose a Sunspike into a moon crypt. An Ember Ram turns the bolt right, a Veil Moth turns it left, and a Crown Hydra forks it both ways. The first hit petrifies that exact beast in that exact cell; every later bolt collides with the retained body.

GRAVELUME · Every Fallen Shade Becomes a Lantern
GRAVELUME is a complete portrait-first fine-pixel survival-defense game. The Wickherd can damage a shade only inside the carried hand-lamp or an active lantern field. Every kill preserves that shade's exact stable identity, anatomy and fall position as a lantern. A lantern burns only when its radius overlaps the Hearth or another already connected lantern. Grow that physical chain to every altar, then kill the night crown inside living light.

GLOAMGARDEN · Every Fallen Pest Plants the Defense
GLOAMGARDEN is a portrait-first fine-pixel action defense where kill position

VOWTURN · Every Fallen Knight Swears the Other Oath
VOWTURN is an original portrait-first real-time allegiance autobattler. Raise Bulwarks, Lancers, Cantors and Moth Knights on one physical oath bridge. A knight's first defeat flips its allegiance at the same position while preserving its role, kills and braid rank. Its second defeat shatters it permanently.

BRASSROOK COINWORKS
**Every Fallen Token Rewrites the Shelf.**

VOWTURN · Every Fallen Knight Swears the Other Oath
VOWTURN is an original portrait-first real-time allegiance autobattler. Raise Bulwarks, Lancers, Cantors and Moth Knights on one physical oath bridge. A knight's first defeat flips its allegiance at the same position while preserving its role, kills and braid rank. Its second defeat shatters it permanently.

ROSEBOUND
**Every Fallen Knight Changes the Window**

GRAVELUME · Every Fallen Shade Becomes a Lantern
GRAVELUME is a complete portrait-first fine-pixel survival-defense game. The Wickherd can damage a shade only inside the carried hand-lamp or an active lantern field. Every kill preserves that shade's exact stable identity, anatomy and fall position as a lantern. A lantern burns only when its radius overlaps the Hearth or another already connected lantern. Grow that physical chain to every altar, then kill the night crown inside living light.

BONEBLOOM
**Every Fallen Beast Becomes the Next Battlefield.**

BONEBLOOM
**Every Fallen Beast Becomes the Next Battlefield.**