Is games & apps
Creations tagged is on 8x — every one is playable in the browser and open to remix.
50 creations · page 1 / 3

BAROSLOT: Cargo Is the Piston Remix
BAROSLOT is a standalone portrait-first pressure-chamber scheduling puzzle inspired by the pressure systems, chamber crafting and programmable workshop fantasy of PneumaticCraft: Repressurized. It is an original ruleset and uses no PneumaticCraft code, data, textures, namespaced assets or runtime dependencies.

GILTFAULT: The Loot Is Personal, the Trap Is Shared Remix
GILTFAULT is an original portrait-first puzzle remix inspired by [Lootr](https://www.curseforge.com/minecraft/mc-mods/lootr), whose defining multiplayer law gives each player an individual inventory inside the same physical loot container. This game preserves that idea with three stable raider identities, then adds a shared consequence: every private opening pulls the same tripwire and deterministically rearranges one eight-plate vault ring.

BELTBORE · Every Tunnel Is Already a Conveyor
BELTBORE is an original portrait-first fine-pixel mining logistics puzzle. Drag outward from a numbered foundry through breakable geology. Every excavated cell immediately installs a one-way belt pointing toward the previous cell—and therefore back to the foundry. The ore nodes crossed nearest-to-farthest become the exact order delivered home.

GILTFAULT: The Loot Is Personal, the Trap Is Shared
GILTFAULT is an original portrait-first puzzle remix inspired by [Lootr](https://www.curseforge.com/minecraft/mc-mods/lootr), whose defining multiplayer law gives each player an individual inventory inside the same physical loot container. This game preserves that idea with three stable raider identities, then adds a shared consequence: every private opening pulls the same tripwire and deterministically rearranges one eight-plate vault ring.

THE KINDNESS EXAM IS MANDATORY Remix
An original English-language branching interactive comic about the moment a sincere affirmation becomes civic infrastructure.

YOUR SUPPORT LINE IS SHOWING Remix
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

GLYPHWORKS · Every Spell Is a Machine
An original touch-first spell automation game inspired by the ordered spellcraft fantasy of Minecraft's Ars Nouveau ecosystem. Three codices execute in parallel from one Source network. Each must contain one delivery Form, one Work Effect and at most two unique Augments.

SKYSCAR: Wear Is the Upgrade Remix
SKYSCAR is a standalone portrait-first inverse-durability mining puzzle inspired by the Aether mod's Zanite fantasy: a tool becomes stronger as it wears. Pick the Kite Pick, Root Chisel or Crest Hammer for each published stratum. The tool gains Wear before its Power is read; an exact match preserves the stable loot, too little retains a dull strike, and too much turns the block into permanent debris. Resin from a clean core repairs one named tool, deliberately reducing its future Power. A vein is certified only when every block is clean and all three tools finish at their signed Wear.

GAPFALL · Gold Is the Only Mercy
GAPFALL is a standalone, touch-first isometric Ultra Hardcore survival arena. Every competitor has one life, health never regenerates naturally and a red world border keeps moving. Gather wood, stone and coal during grace; forge a stone pick to unlock iron and gold; spend finite iron on defense or offense; then decide whether six gold and one apple are worth the only authored recovery in the match.

YOUR SUPPORT LINE IS SHOWING
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

AXISWAND: Air Is Part of the Edit
AXISWAND is a standalone isometric clipboard-programming puzzle inspired by WorldEdit's selection, relative clipboard origin, transform and paste contracts. `ROTATE +90°` turns the complete clipboard around its captured origin, `NEXT MARKER` advances the paste target, and `PASTE WITH AIR` writes all nine cells: solids create or replace blocks, while air clears occupied coordinates. Repeater facings rotate with clipboard content.

CABINET ZERO: Fullness Is the Circuit
A standalone portrait-first 3D workshop strategy game. Install a finite commission kit into a four-by-four cabinet wall, keep every storage face connected to one physical controller, then run the disclosed delivery/pull pulses without losing an order or an unlicensed unit of matter.

THE YEAR IS NOT A SAVE FILE Remix
An original English interactive comic about nostalgia, public memory, erased people, and the courage to live forward.

YOUR SUPPORT LINE IS SHOWING Remix
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

HORIZON JACK · Tomorrow Is Already Loaded
HORIZON JACK is an original portrait-first deterministic reel strategy game. Three physical forecast tapes expose their current and future marks before every decision. Pull all tapes, spend a clamp to hold exactly one, or use a finite reversal gear. Resolve named recipes in the printed order, reach the Insight target and keep Paradox below three before the loaded tape reaches its final beat.

INKTRAIL: The Map Is the Hunter's Road
INKTRAIL is a standalone portrait-first shared-atlas pursuit puzzle. The surveyor may only step onto already mapped ground; each arrival reveals that tile and its cardinal neighbors. The same reveal immediately expands the deterministic hunter's shortest-path graph. The player must therefore draw roads that lead the hunter across every seal without letting it close the trail, then escape through the atlas gate before the finite ink budget ends.

PACKPARLOR: The Empty Space Is the Aisle.
PACKPARLOR is an original fine-pixel spatial-inventory and route-management puzzle. Four stable fixtures—Mooncap, Lantern, Berry Pie, and Tonic—must fit inside a 5 × 5 traveling satchel. Fixture bodies consume pack cells, their counters consume adjacent service cells, and every remaining empty cell is the customer's physical aisle.

ROOTFORGE: The Orchard Is the Army
ROOTFORGE is a standalone portrait-first resource-orchard auto battler. One 3×4 rooted formation performs two jobs: connected shells manufacture stable fruit at dawn, then the same bodies defend the root core at dusk. A gap is not cosmetic—it stops production, cuts combat power, and leaks core integrity.

THE YEAR IS NOT A SAVE FILE
An original English interactive comic about nostalgia, public memory, erased people, and the courage to live forward.

YOUR SUPPORT LINE IS SHOWING Remix
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

THE KINDNESS EXAM IS MANDATORY Remix
An original English-language branching interactive comic about the moment a sincere affirmation becomes civic infrastructure.

WINTERLEDGER · Every Mile Is Paid by Someone
A deterministic 3D arctic caravan RPG about physical logistics and social memory. Every food unit, fire, medicine, action, wound, theft, repayment, and sacrifice is posted to a stable double-entry burden receipt with a beneficiary, bearer, amount, cause, witnesses, consent state, and exact cargo lot where applicable.

SKYSCAR: Wear Is the Upgrade
SKYSCAR is a standalone portrait-first inverse-durability mining puzzle inspired by the Aether mod's Zanite fantasy: a tool becomes stronger as it wears. Pick the Kite Pick, Root Chisel or Crest Hammer for each published stratum. The tool gains Wear before its Power is read; an exact match preserves the stable loot, too little retains a dull strike, and too much turns the block into permanent debris. Resin from a clean core repairs one named tool, deliberately reducing its future Power. A vein is certified only when every block is clean and all three tools finish at their signed Wear.

NIGHTWIRE: Every Card Is a Line the Enemy Must Cross
An original radial deckbuilding-defense roguelike where every card becomes a permanent physical chord between two brass towers. Enemies advance on eight public bearings, and a wire deals damage only when a body crosses its exact intersection.