Multiplayer games & apps
Creations tagged multiplayer on 8x — every one is playable in the browser and open to remix.
118 creations · page 2 / 5

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians, grow the works yard, and keep living in the town you keep running, from its cafes and koi pond to its sky islands.

Dragon Master Online
The Dragon Master isle RPG, now truly online: party up by room code (2–4 apprentices), hang out in the Dragon Roost lobby isle, pass the masters' trust trials and free the Wizard Dragon together. Host-authoritative netplay with prediction, host migration and self-healing seats; offline solo/duo with bot teammates is just as complete. Remix of Dragon Master × World of Shiba.

World of Shiba (Remix)
World of Shiba — a cozy online pixel island RPG. Hang out in the shiba plaza, party up by room code, and relight the Great Beacon with up to four keepers. Now with increased brightness, ambient sparkle particles, brighter water shimmer, enhanced glow effects, fireflies at night, and more visual juice on every interaction.

World of Shiba
A cozy online pixel island RPG. Hang out in the shiba plaza with ambient NPCs, party up by room code for 2–4 player expeditions, and relight the Great Beacon. Fully playable offline with bot teammates. Host-authoritative netplay over stateless net.room — the reference multiplayer design for Paean Square games.

SEALBOUND II
SEALBOUND II: a pixel dungeon roguelite where human Sealbinders dive the Hollow with bound beast companions. Seal 120 beasts across 39 families and evolve them mid-run, then raise them in Kibble Village: train, boost, learn moves, equip charms, wear skins, bond. The village is the lobby - no room codes: chop, mine, trade, gift seal cards and duel other players' parties. Publish your Sealbinder card to the Hall, compare records, climb five leaderboards, and take expeditions into the Sunken Tidepool and Frostvault with floor mutators, weekly quests, 71 achievements and titles.

OTTERMOB — Lion City Romp
Lead a whole otter family as one squad through Singapore's canals. Numbers decide everything: one otter never dares a crocodile, nine can evict it. Rumble rival romps in comic dust-cloud brawls, march single-file across roads while traffic yields, charm citizens into photos, and weigh gangster muscle against city reputation. Clear a district and your grown pups stay behind as a branch family sending fish home, while you start small again one town further out. Meet other players on THE SANDBAR to wave and share a catch. Endless towns, wildlife, apex beasts, bandana skins.

Something Went Wrong
Something in the community is always broken — a streetlight, a main, a boiler — and a warning beacon rises where it happened. Walk over, diagnose it, fix it with your own hands, and get paid. Do that often enough and you stop being a person with a toolbox and start being a company: hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running — its cafes, its neighbours, its koi pond, its sky islands.

Something Went Wrong
Something in your town is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running, with its cafes, neighbours, koi pond and sky islands.

Obsidian Barricade Online
A clean 9×9 path-building strategy duel. Reach the far edge before your opponent — move, jump, and place two-space walls to block them. Play vs AI (3 difficulty levels), face-to-face on one screen, or online with a friend via a private room code. Touch-optimized with a sleek dark-canvas UI.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. You're the one person who answers the signal: walk over, diagnose it, fix it with your own hands, test it, get paid. Do it well and you stop being a person with a toolbox and start being a company — hire technicians, grow a works yard, and keep the town you keep running alive.

World of Shiba
Emberpaw Isle goes online: shiba plaza, room-code expeditions for 2-4 keepers, bot teammates offline. This edition: LOCAL AUTHORITY netplay (your shiba never rubber-bands - map interaction and skills resolve exactly where YOU stand), the Shiba Warden armory (wood/copper/iron/silver/gold blades and shields in six coats), and no two shibas ever stack into one sprite.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. Answer the warning beacon, walk over, diagnose and repair the fault with your own hands, and get paid. Do it often enough and you stop being a person with a toolbox and become a company: hire technicians, grow a works yard with a van and a citywide dispatch mast, and keep living in the cozy voxel town you keep running.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. Walk over, diagnose it, open it up, fix it, test it, get paid. Fix enough and you stop being a person with a toolbox and become a company: hire technicians, grow the works yard, and keep living in the town you keep running — its cafes, its neighbours, its koi pond, its sky islands. A cozy 3D voxel repair life-sim with a live multiplayer town.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, and a warning beacon rises where it happened. You're the one person who answers: walk over, diagnose it, fix it, test it, get paid. Do that often enough and you become a company — hire technicians, grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running. A cozy 3D voxel repair life-sim with a live multiplayer town.

WARDENHOLD
A pixel dungeon roguelite and creature-collecting chronicle. Wardenhold is a frontier town built over the mouth of the Hollow: dive its floors with a party of three bound beasts, seal wild creatures in rift spaces, then raise them back in town. Merge two of a kind to star up (1 to 5 stars), fuse pairs into rarer forms, train, boost and equip charms; weapon lines and charms star up the same way. Hunt Rift Lords through the Rift Gate, harvest and trade in the market, meet other Sealbinders in the tavern and duel their parties in the arena. Dragons, fey, undead and fiends await.

Something Went Wrong
Something in the community is always broken. Diagnose it, fix it with your own hands, and build the repair company that answers every callout — from one technician to a citywide crew. Featuring 3D voxel graphics, home design, multiplayer town, and live world events.

World of Shiba
A cozy online pixel-island RPG where you hang out in the Shiba Plaza with real keepers, party up by room code, and explore expeditions with 2–4 players. Seed-generated deterministic worlds, host-authoritative netplay with snapshot interpolation and local prediction, bot shiba teammates, 18-species pet codex, fog-of-war, and the Great Beacon to relight. Fully playable offline.

Rich Nine Realms
A Three Kingdoms fortune board game: roll dice, claim cities, hire legendary generals, duel rivals and besiege strongholds. Online multiplayer (up to 3) + cloud save. EN/中文.

Something Went Wrong
Something in the community is always broken. Answer the signal, fix it with your own hands, then build the repair company that answers every signal after that — from one technician to a citywide crew. A cozy 3D life-sim with voxel towns, open-world exploration, and live multiplayer.

Legend of Wolong · 臥龍傳說
A Three Kingdoms collectible card game with 6,662 cards across 15 historical sets, including 72 Precision Annals and 500 Masterwork cards with independent rules and art, tactical AI, packs, deck building, and Paean SDK 1.6 room duels.

Cloudbreak
First-person cockpit flying. Take off from a bush strip, pick your way through thunderstorm cells — punch through one and it pays a risk bonus, but lightning will chew through your airframe — then line up and grease the landing. Every clean arrival pays: upgrade the airframe, cabin and engine, work up from a four-seat cub to a wide-body or a private jet, and lease out spare hulls once you max the fleet. Type any number into CO-OP and everyone with the same code flies the same sky in formation. Global top-ten by completed flights, plus a local board offline. EN/中文.

Le Royaume d'Otaku
Le Royaume d'Otaku : quiz multijoueur réel + mode Solo hors-ligne. 4 difficultés (Facile → Extrême niche manga), médailles de rang (Bronze/Argent/Or/👑SSS) qui multiplient l'XP, progression E→SSS liée au compte (code OTK + synchro serveur), import de votre fichier quiz_manga_1_200.csv, et une PWA installable sur Android qui joue hors-ligne.

Le Royaume d'Otaku
Jeu mobile premium sombre et anime/fantasy : quiz Anime/Manga avec XP et progression, Royaumes (guildes) avec invitations, classement en direct, et surtout des combats multijoueur en temps réel entre vrais joueurs. Une salle d'attente affiche les joueurs connectés et leur statut ; chaque joueur choisit son personnage et son Royaume (A/B), le champion lance la bataille, et chaque attaque, dégât, PV et ultime est synchronisé en direct sur tous les téléphones. Aucun adversaire simulé.

Room Atom — Ripple Room
The smallest multiplayer app: a pool of shared water where every tap ripples on every member's screen — the whole Paean room.* contract, small enough to read entire.