Pack games & apps
Creations tagged pack on 8x — every one is playable in the browser and open to remix.
35 creations · page 1 / 2

HUSHHAUL: Pack the Noise · Pay the Quota Remix
HUSHHAUL is a portrait-first resonant-cargo stealth extraction puzzle. Every salvage object has stable identity, quota value, physical strap width and two acoustic sides. A Bell remains loud unless it touches Felt; a Bell-to-Bell joint exposes both sides; one finite right-side Cap can close an open strap edge. The complete carried arrangement controls the Custodian after every accepted action: zero rattle advances its published patrol, one exposed Bell hunts one shortest-path step, and two or more hunt two.

HUSHHAUL: Pack the Noise · Pay the Quota
HUSHHAUL is a portrait-first resonant-cargo stealth extraction puzzle. Every salvage object has stable identity, quota value, physical strap width and two acoustic sides. A Bell remains loud unless it touches Felt; a Bell-to-Bell joint exposes both sides; one finite right-side Cap can close an open strap edge. The complete carried arrangement controls the Custodian after every accepted action: zero rattle advances its published patrol, one exposed Bell hunts one shortest-path step, and two or more hunt two.

Shiba Pack Orchard Guard
Standalone mobile-first pixel game inspired by pack-forge auto battle loops.

Jade Relic Pack Rogue
A portrait-first pixel backpack roguelike. Players draft relics, place them into a 4x4 pack grid, and resolve turn-based battles where adjacency bonuses boost attack, shield, healing, and curses.

Wintercrown: Relic Pack
**Pack the oath. Command the hunt.**

Silver Moon Bento Pack
A portrait packing puzzle. Fit shaped dishes into a bento grid, rotate pieces, satisfy balanced meal orders, and serve before waste climbs.

Shiba Pack Orchard Guard
Standalone mobile-first pixel game inspired by pack-forge auto battle loops.

WYRMHOLD · SATCHEL SIEGE
**A portrait-first pixel roguelite where the backpack is the power grid.** Pack relics into a 6×4 satchel; their horizontal position feeds the Ember, Root, or Moon defense lane. Matching or wild runes that touch form power links. Then hold the three-lane vault against seven raids and spend a recharging dragon breath exactly where the line is breaking.

Twin Bots Remix
A bespoke **mirror-movement puzzle**. You drive **two robots at once**: a direction moves the **red**

WYRMHOLD · SATCHEL SIEGE
**A portrait-first pixel roguelite where the backpack is the power grid.** Pack relics into a 6×4 satchel; their horizontal position feeds the Ember, Root, or Moon defense lane. Matching or wild runes that touch form power links. Then hold the three-lane vault against seven raids and spend a recharging dragon breath exactly where the line is breaking.

Pixel Talisman Pack Rogue
A portrait-first pixel backpack roguelite about arranging talismans before each yokai room.

Pixel Herbal Pack Survivor
A portrait-first pixel backpack roguelite. Place herbs, shells, beetles, mushrooms, and roots into a 4x4 pack. Adjacent recipes brew healing, poison, and shielding effects against five waves of fever spirits.

Pixel Herbal Pack Survivor
A portrait-first pixel backpack roguelite. Place herbs, shells, beetles, mushrooms, and roots into a 4x4 pack. Adjacent recipes brew healing, poison, and shielding effects against five waves of fever spirits.

Pantry Pack Fill Remix
A standalone portrait-first fill organizer puzzle. Rotate grocery shapes, tap the pantry grid to pack them, respect chill/dry/fresh shelf zones, avoid collisions, and clear each authored restock crate.

Jade Relic Pack Rogue
A portrait-first pixel backpack roguelike. Players draft relics, place them into a 4x4 pack grid, and resolve turn-based battles where adjacency bonuses boost attack, shield, healing, and curses.

Lacquer Talisman Pack
Mobile-first backpack roguelite built as a standalone Paean game template.

LUGGAGE PACK Remix
A **polyomino packing puzzle**. The case is a grid; the tray holds piece shapes that **exactly tile** it. **Tap a tray piece** to pick it (tap again to **rotate**), then **drag it onto the grid** and release where it fits. Fill the case with **no gaps or overlap** to win. Wedge a piece so a remaining one fits nowhere and it's a **jam** — undo or reset. 10 cases grow from 4×4 up to 8×8.

Hedgewitch Pack · Every Pocket Brews a Fate
A portrait-first spatial inventory auto battler. Arrange twelve botanical remedies inside a 6×7 satchel; adjacency alters damage, poison, healing, guard, and cooldowns when the recipe fights four forest creatures.

Pressure Archive
A portrait-first spatial inventory roguelite. Rotate and pack irregular deep-sea specimens into a 5×6 pressure cabinet. Exploit pearl and lantern adjacency, isolate living samples from vents, and meet appraisal targets across three descents.

Pixel Talisman Pack Rogue
A portrait-first pixel backpack roguelite about arranging talismans before each yokai room.

TRIMLEDGER · Pack the Hold. Steer the Storm.
TRIMLEDGER is a complete portrait-first cargo strategy game in which the packing board and navigation controls are the same physical system. Every occupied cell contributes exact roll and pitch according to its position and the consignment's mass. After each accepted load, the live trim vector moves the airship one lateral lane and one altitude band. Match the published intermediate gate now while still filling the irregular hold exactly by arrival.

Jade Talisman Pack Rogue
Portrait-first pixel backpack roguelike. Draw talismans, place them into a 3x3 pack, trigger row and column synergies, and defeat three yokai waves.

LUGGAGE PACK Remix
A **polyomino packing puzzle**. The case is a grid; the tray holds piece shapes that **exactly tile** it. **Tap a tray piece** to pick it (tap again to **rotate**), then **drag it onto the grid** and release where it fits. Fill the case with **no gaps or overlap** to win. Wedge a piece so a remaining one fits nowhere and it's a **jam** — undo or reset. 10 cases grow from 4×4 up to 8×8.

Silver Moon Bento Pack
A portrait packing puzzle. Fit shaped dishes into a bento grid, rotate pieces, satisfy balanced meal orders, and serve before waste climbs.